Hi guys, may I have some help with the ice part of my wolf shield? I'm currently at high-poly stage and doing the major details. I'm going to fix the clashing of polygons later between shield and ice, but for now, the major shapes of the left half of the ice looks messy to me and too detailed (like when I zoom out), like the eye doesn't have place to rest, and on the top right half I'm not fully okay with it, but don't know how to fix it to make it prettier major shapes wise. May I ask for some draw over suggestions with the flow of details, or maybe I need to get rid of some details but don't know which, or maybe I need to push some ice blocks backwards to create some depth variation? The cracks are still WIP and I'll add supporting small cracks later, it's just right now I don't know where to flow them or connect them or maybe get rid of them.