ARK: Survival Evolved was the #1 selling game on Steam for over 5 weeks, even through the Summer Sale (it's still at #2 as of this posting). Concurrent player count puts ARK in the top 3-5 games on Steam every day. This is just the beginning, though! We recently announced our partnership with Epic Games on UE4 mod support,…
Hey guys, so Im at a bit of a crossroads atm and wanted some advice from people who actually know what Im talking about. Im enrolled at a course on the other side of the world, I super enjoy it here, and would stay permanently if I could. However,for this entire year I've had doubts about my education. They've come and…
Hello, I am part of the mod team behind the mod Heroes of the West for Red Orchestra 2/Rising Storm. A tactical realism first person shooter set in WW2 on the Unreal 3 engine. We need 3D animators who can either do First person weapon animations or 3rd person animations which involves the 3rd person player model using the…
hey, this i my first post at polycount. non the less i wanted to share some of my photos with you. because i can't use all of my photos in a project, i am releasing the "france"-part of my 18.8GByte collection. if seeding and sharing works fine i would probably release more photos such as my "freiburg" or "plants" parts.…
ivars: Since I got the NEX plugin, I'm not really missing anything any more when it comes to modelling. "Connect" and "Target Weld" were the main culprits, although Maya's default Collapse (or Merge to Centre) can get a bit flaky now and then. Also a good Max-style "Relax UVs" is missing, Unfold UVs sometimes gets mostly…
Hey guys, Firstly, I apologize if this is in the wrong place - it seemed like a pretty technical question. I was hoping I could get some thoughts on my computers performance issues in zbrush. I've been pulling my hair out trying to sort it so thought I'd turn to the community! I've been suffering from quite bad lag when…
For a very very long time I've wanted to make a submarine game with subs in the style of the 1954 20,000 Leagues Under the Sea movie - it's an incredibly iconic design, and utterly gorgeous. However, I'm also a massively *lazy* artist, and the thought of sitting down and manually placing rivets by hand...ugh. No. I…
A trio of new tools, MudWalker X, ReDucto and Weapon X have been released for free at the author's website: Psycho Core. The first, MudWalker is a plugin for Mudbox that allows you to send your meshes and textures between MB and a variety of other 3d applications. The next tool ReDucto is a stand alone polygon reduction…
So I keep noodling this stuff back and forth in my head and in 3DS Max. I am doing an environment based off of the below concept art by Casey Fallon. (Link at bottom of post). Creating most of my modular pieces in 3DS Max, then Zbrush and finally getting them into UE4. The issue I'm running into is how exactly to do my…
Hey everyone, I'm making this ad because I feel that the team I'm with needs a few more 3D artists. The team wears many hats so we're working on different tasks. We're mostly working with what's in line with our specialties. We have someone who will help us with project management, but he'll be working on development as…