https://www.youtube.com/watch?v=WzedBSKexyE Hello. This is the Trimsheet tutorial that I have recorded. it is about 8/45 hrs of Fully Narrated video content. Watch the demo and buy if you liked it.
I use 3ds max, Blender, Photoshop, Substance Painter, Substance Designer to create this one We create Couple of Trimsheets 1.…
Hey there, my name is David Valentine and we are creating an indie game which is currently in early access phase on steam but does not yet have a professional logo. If you are capable of creating high quality logos please message me with your portfolio at int_light@outlook.com. We are looking for a second logo to be done…
Hello. Figured I'd try my hand at an entry for this contest, so I'm gonna be doing a robotic monster emerging from a tunnel (which will be the pedestal in question). I will be drawing a bit from designs of Transformers as well as other common Sci-fi. For starters, I have created this rough sketch to give a rough idea as to…
Hi i need to know how to cut a hole or inset into a mesh without using booleans. I was told not to use booleans coz it gives an un-needed poly rise, and also stuffs up textures. I found this out first hand, when yesterday, i applied a stone texture to a wall with an arch cut into it using booleans. The texture was skewed…
Most of the time I have no problem working consistently with a project, but when I start personal projects quickly, I seem to lose focus and become disinterested in the project, which in turn leaves me with a bunch of abandoned meshes. I can never decide whether I want to make a portfolio piece or a personal piece, and it…
These are screenshots and video showcase some of the assets that I contributed to Dragon Age: Inquisition. Credits on the bottom. Julio Juarez 3DBrushwork.com VIDEO Hearth Dog DreadWolf Totem Fade Shard Cementary Orlesian Wheel CREDITS Orlesian Wheel: Modeling and texturing of this asset. Hearth Dog: Modeling and texturing…
Ladies and gentleman, i'm trying to figure out the best way to get a mask (seperated for gravel and brick) so i can use inside Quixel. I've got this texture as you see (baked in xnormal using 2 HP meshes, one stone and one gravel). I'd really like to try to seperate the map from eachother to create a ID map. Tools i can…
Hey folks! The previous kingdom had fallen centuries ago, but just as legends are passed down through the generations so is the might of their people. This is the Rise of Saorla, the last great leader of HyBrasil. The environment I will be making for this contest is going to be Earthly inspired and directly influenced by…
a couple days ago I was walking down the street and i noticed a molded concrete wall that was meant to look like stones, but the mold had been tiled a bunch of times like a texture and it was super noticeable. the whole thing felt really surreal. i've also had multiple times where i noticed people looking nearly identical…
Amazing work! Really beautiful! I agree with chrisradsby, the color adjust could be pushed a bit. In the first one I just tried some adjustments to get a bit more contrast and enhance the tones a bit. On the second one, I reused the first one and added a solid color over it to try and emulate the tone you used in your…