Hello, my name is Jack. I am the lead 3D Artist and executive at SymmetryGames. I will do my best to keep this thread short and straight forward. Currently, our studio is developing a 3D Zombie Shooter (.io) game in PlayCanvas. We are at the stage where we are finishing up pre-production, and moving towards work on our…
Participant: Me, Myself, and I The Arbiter's Abyss is built upon flowing water. A serene place where a man sits up top hearing out the workings of the land. He sits up high held up by those many to bring judgement and restore order to the realm. Those that petition him are brought close to the water to humble themselves as…
Hi everyone.. I could really use some help. This may be a lengthy post but I'd like to try to provide as much info as possible to narrow down questions I might get,and save people the trouble of having to ask them.. skip down to the bold starting text for what I'm hoping to learn/get specifically without all the mumbo…
some maxscript may help you do the same in maya fn voxel_sphere radius segs =
( size = 2 * radius/segs; for h = 1 to segs do -- height (z) for w = 1 to segs do -- width (x) for l = 1 to segs do -- length (y) ( -- compute the grid point pos = [-radius + ((w - 1) * size), -radius + ((l - 1) * size), -radius + ((h - 1) *…
This probably isn't what you mean, but just in case its helpful, here's a tutorial: https://www.youtube.com/watch?v=pV57PT2eGVE it is much longer than needed as there is only a few steps: * apply some material to the default cube * in the cubes static mesh details window, there is an option to bake materials * you can bake…
Yeah been watching all the stuff, got to hunt them all down though, unless there is a one stop spot. (all the new stuff, meanwhile KHAZAN HUH! wo0 wee)thanks for the times+
When exactly does it crash? Just in the material editor? When you add a specific node? Once you know the exact steps to reproduce the issue, you can do a more specific search. Looking at the error message, my guess is it's GPU related. Could try running different drivers. Make sure the dedicated GPU is active obviously,…
if it is for printing which means that the final result is a static model, it wont matter if use a rig or bind to some curves or whatever. If you end up with a little distortion that you don't like here or there, you can just smooth that easily in a few clicks. The way you pose the model is just a convenience. The reason I…