First pass on fridge prop, Lebowski rug, color variation added to brick diffuse, more grunge on pizza boxes, tweaked sofa diffuse and spec and new lighting.
great scene. The materials feels slightly flat, the bloom might be hindering it. try increasing the specs on the metals to give more contrast to other mats, that might help it a bit.
Think im done with him. Thoughts? He weighs in at 9.8k tris and 2048x2048 normal, spec, gloss diffuse. http://www.youtube.com/watch?v=pFReVT4PZic&feature=youtu.be
These environments look sexy as fuck. Maybe a little hard core on the spec on the concrete though. Lighting looks awesome. Howre the tools for lighting in id? any gi or anything?
Here's a quick update with the checkerboard. Default Marmoset settings, with one light. I need to fix my spec though, it looks like plastic when the light is close.
You want to cap the "hole" off with a nice fat bevel, so the baker catches some detail there, then you'll just paint the inner bit black in spec/diffuse.