Hell, I can't see for s**t errors in my anatomy/proportions (according to graphs/charts/etc. everything is in order) :/ Could you be more speciffic please? Pretty please? ^^'
I love it! Totally amazing, only error I can see is were the staircase meets the flat base on the textured image, theres a extra un-needed face that sticks out.
Small update! I made changes according to your feedback. Thanks to everyone who took some of their time to critic my work =) Let me know if there is still some errors.
I got in beta, and can't even install it. :) Stupid launcher wont even install.. Shows ....loading... and that's it. I got can't install on E:\games fat32 or some error like that
lol Yeah I'll admit I've been off and on this due to trial and error issues among other things but it's coming along smoothly now. So do expect frequent updates!
Here's how the forklift is looking so far in marmoset. Still lots of little errors to fix, but I might leave it alone for today and concentrate on getting the driver done! More soon :)
Eliminates those annoying perspective errors you get in 2d, and always has correct shadow casting. You might be able to tell I use 3d mostly for 2d overpaints. ;)
try no 3 i definately feel like i am improving, but theres still problems with my work (need help identifying) with harsher lighting (shows more of my errors)
This. You can see that the shading errors appears in X patterns. This means that your triangulation in UE is different from how it was during the baking. Make sure you triangulate before baking.
Hi guys I've been looking for a way of rendering like this for ages without the Light Tracer XD. I clicked on the Tut link and got a 404 error has it been removed? :(