Thank you all for the amazing response! I am very excited to move forward on the project with some of the amazing people who have contacted me! Unfortunately, funding for the project has been pushed back by up to a year and a half! This is very frustrating, but I will be using the delay to further develop the concept on my…
Hi. First thread here. Working on a Screen for a game. Its 1800 tris (not sure If it isn't too low). I'm was wondering which parts should be mirrored on UV. How would you mirror it ? Decal materials give some possibilities and I'm not experienced enough to make a good call :D Don't know what lightmass map resolution should…
Hello All, here is a scene I have been working on for a little while. Some parts are still in grey box form and textures still need a final pass. I'll start posting other shots when more parts of the station get detailed. I plan on finishing up the back wall and stair area tomorrow night. Then over the weekend many signs…
Hi guys..All my buddies come here, so I finally decided to join the ranks as well...Some of you might even know from CGTalk. Anyways..One of my compadres urged me to sign on and get crits from ya'll (So I guess you all come highly recommended from a professional in the industry.) Looking to get in myself...Without further…
Hey guys. I recently participated in IndieSpeedRun, and after the project I decided to re-use some of the assets that we had created to make a new scene. Just a show-case type thing, really. This is my first scene and I would really like your feed back. As you can see, I am having a lot of fun with Decals right now haha.…
Hey everyone. I am a student in my graduating quarter at the Art Institute - San Diego and I wanted to share some of my work with you all. The scene was modeled in Max/Zbrush and rendered in UDK. I made use of tiled textures and modular wall pieces for most of the architecture as well as tons of decals to remove the…
The US basically has gone online this year for their universities. If you want the college experience in the US in 2020, I would highly recommend delaying yourself since you will NOT be on campus most likely to reap the in-person benefits. Take and commit to online courses as noted above. I'm saying this as a USC grad. If…
I agree with the first part of that because its true I don't agree that Max is the most widely used DCC in game studios because it isn't. Anecdotal as it is, In the last decade and a bit I've never worked at, applied to or been approached by a studio that doesn't use Maya as their main DCC app. Prior to that I worked…
Here's a little update. I have textured the armors and the sword. The retopology and UVs was really tedious and took such a long time. I'm glad I can go be creative again, Painter did most of the work for me though. The face is next. There's only 3 days left in the decade, and I don't think I can finish the whole thing in…
Added decals as well as some smaller details and tweaks. I'm really happy with how this project has progressed and I'm getting more and more excited as I see this closing in on completion. Going to make the holo lense and grenade before taking finals renders so if anyone has any feedback I would greatly appreciate it. I'll…