Hey all: This thread is just going to be my ongoing artwork thread. I'm back from the dead. It's been a while. I was working as a freelance artist during a few months in the summer time at a small indie dev team. Now i'm back at my portfolio and actively seeking a new Environment Artist role in the UK or anywhere in the…
ah yea the late 20's "what the fuck am i doing with my life, its so meaningless" phase. I'm sorta going through that at the moment, looking for the next kinda thing to hook me and drive my purpose a bit. These kinda thoughts are pretty natural as you get deeper into who you are as a person, different interests and purposes…
I've just launched a brand new game studio. We are Invuse, where innovation meets purpose. We believe that too many games these days are focused on generating income, at significant expense to the player's ability to actually enjoy what they're playing. We believe that many indie teams have a great ideas, but are unable to…
I don't know about the motherboard. I'm always wherry of any company that uses "leet" and "overclock!". Warning about overclock: Parts have a lifespan they're rated to run at a set speed for a set amount of time then die. When you "overclock" you're just shortening the time it has left to live. It's not enough to just dial…
I picked this one up. It's good, I like it but I have some beefs with it. I think a little more QA could have made the game much better. Beefs: 1) The voice actors are neat and help bring the game to life, but the 4th time thru a mission I think I know elite rocket guys work well against gun ships you don't need to keep…
Eek! A lot of replies =) , thanks everyone! I've been trying a variety of techniques, it depends on what kind of rocks you want of course. Usually I create a tiling texture by baking out a sculpted mesh or even use crazybump for it, combined with a normal map painted by hand to get better geometry feeling and less…
Hey Polycounters! The itch to brandish the personal-art sword has again grown strong and I've been debating between one off out-of-comfort-zone realism props or a fun scene. The former is really the right choice, but right now I feel like I really need a soul-charger that I can crunch on after a day of work. So here's...…
Hey guys, I completely forgot to tell you all here that I graduated in February!!! I am now a master in Communication and Multimedia Design *yay*! My graduation project was to brainstorm for cool game ideas > pick the best 5 ideas and pitch them for the company I was following my internship at(in Holland your final…
Technical Artist Red Storm Entertainment is seeking a highly skilled and seasoned Technical Artist to join The Division team. The ideal candidate has a diverse art and tech background, with a passion for assisting the team in realizing the engines potential. Responsibilities: · Design, implement, maintain and document the…
Time is running out for you to snag your front-row seat to some of the world's best online arts education - the Spring 2019 registration period for CGMA is coming to an end in just 1 week! CGMA has been providing accessible and affordable online arts education for almost a decade. Master artists in the Art, Games, and VFX…