Hell yeah thanks KB. I manage to tweak my scenes settings to regain the colors with linear and it does just feel nicer to load assets into it now. I had another try and the rock faces, seeing as i want to get my surrounding core geo down asap. I feel like i can get out of this blobby phase with Sculptris, no matter what i…
My first question would be are you making it all game rez for a reason if you are rendering in Mental Ray? If you are not, my first thing would be throw more pollys all over that scene, try to get the edges of the geo to match real world reference and switch over to Mia_material_x. -need to get falloff on your shadows…
@Farfarer - Ouch! That process seems quite convoluted even if it had gone smoothly! I bet your finace/ wife loved you for that little mishap! I always seem to have bad luck with these sort of official document situations (the rigmarole I ahd to go through to get my passport renewed, a few days before flying out to the MS…
I went to the Art Institute of California - San Diego. While a lot of stuff I learned was self taught I did get a lot of connections that helped me get industry leads. I think that was worth a lot of money on it's own. I attended GDC and other conferences for free, even had a free GIGA Pass this year. The point with those…
Hey thanks for the feedback I really appreciate it. Here are some screen shots of my pureref board. When it comes to the station walls I am using a material that i got off of quixel. I'll take your advice and play with the UV tiling to get a more accurate scale. I'll also go back into my subway car substance project and…
I like to use topogun though I haven't updated so I have similar problems were verts get stuck to other areas so I'd just turn of any wrapping extrude the area and reimport the mesh to the reference it usually works out well if not topogun allows you to move things around easy enough to correct these errors even though a…
Because clean (or, clean enough) UVs are just as important as clean enough geo. If you believe that the process is is a pain in the ass, then that just means that you haven't yet gotten used to creating your geo while thinking about your UVs all at the same time. If you do, all your seams will be planned and placed as the…
Asking about core hours just helps you figure out where their focus might be. Staying later than the boss, just warming a chair OR focused on the final result. If everyone leaves at the same time, it makes it easier for the culture of martyrdom to exist and easier for new people to fall into the trap of staying late just…
Edit: Finished ArtStation post here: https://www.artstation.com/artwork/B1r33A I took a step back from the environment challenge to try and focus on a somewhat simpler project which I wanted to carry through the full pipeline for the first time (been doing lots of modeling tutorials, but this my first step towards a…