Hey Zetto, Hope this helps (please keep in mind I've spent no more than 5 mins knocking this up so you'll have to refine the idea). From Left to Right: 1. Model a basic scale shape 2. Turbosmooth it and adjust shape as necessary 3. Modify alignment and correct pivot (might take a bit of trial an error combined with the…
Hello! Good job. Struggling with finishing work is very common. something I've also struggled with in the past. You made a commitment and executed on it despite having troubles and not knowing what you were doing. You should be proud! Use this momentum to slingshot another project. Don't stop! On to the render, I like the…
Welp. Its been two years. I still need to change the name of my thread! To fit the rules. Anywhoo. I graduated college last year, Got a job, got laid off. And now i sell Life Insurance. Sure didnt see that one coming haha. But the idea of good income sure is nice. But I've realized, I still love digital painting and I dont…
Hi Saintsonic, I fell into this rut for awhile as well. When you're just average as an artist and nothing really pops out. People tend to move on. I have a couple questions for you. 1. Do you want to work on stylized toon stuff or realistic stuff? 2. Do you want to work on mobile games, AAA, or maybe an indie team? 3. Do…
To everyone saying 2D is limiting. It is but there is a lack of it. (minus ripped sprites from previous games). I would also license the model and sell it as 3D with animations for various engines like the torque game engine in a content pack. As far as what models I am looking for: I am looking for character models. If…
You just got XP64 a couple months ago. No wonder you're in bliss, you didn't get the early adopters pains :D :P. I've ran XP64 it since it came out and stopped as soon as my Vista Ultimate came in. Went through two motherboards that had crappy support for XP64 (BioStar and an MSI) and ended up on an Asus. My Lightwave and…
I´ve scripted something from an Mel-Book together, basicly you define scaling in the script and the script bake the new scaling with new clean translation, rotation and scaling. Mostly i build my gamerigs without a global scaling, because in my case its wasted time. However came out gamedesigner to me and wanted some…
Hi ! My name is Anton, a head of the Art Outsourcing studio “Skymoons Kyiv” based in Ukraine*. We specialize at creating graphic content for AA/AAA Video games and Animations in different art styles and for different platforms such as PC, Consoles, Mobile, etc. The inhouse team is less than 15 people but all of them are…
Hello everyone! I apologize as I haven't posted yet but I have been working on this since January 5th. Nothing seen here is really final, it's all subject to much more iteration but I have been working diligently to bring this scene to where I want it to be. I hope you all like, everyone is doing a fantastic job & I am…
I was just going to Pm you with this at first, but then It became more of an elaborate tutorial thingie, so I though Id just post it here so more people can see it. here are the elements singled out that you are having problem with, which is basically everything(sorry for breaking it for you buddy xD). Silhouette/Design.…