Hi hoping you are dooing really well. I'm kinda new here, well at least posting because I have been following this forum for a very long time thou haha, so finally after a while I decided to share my stuff :smiley: . I have been working in commercial for the past 4 years as generalist but the past year decided to pursue my…
Hey guys, here are some low poly characters I recreated in 3D based on characters from a game I am working on ([ame] http://www.youtube.com/watch?v=0yPk4ZgvVL8[/ame]) Anyhow, I speced them for the DS and used Final Fantasy CC on the DS as references, enjoy: Fighter: Wire:…
I think there's more than just the one thing i.e improving your portfolio, else every character artist working in every studio would evenly matched gods, there'd be no difference between character artists working for naughty dog and those working for clash of clans. What matters is what studio you want to work for, tailor…
I would say that proportions and stance could be something to work on. For example, the arms feel a bit too long, and legs a bit too short. Unless he's actually a gorilla, then it sort of works. Also, the shoulders look dislocated somehow? I'm not exactly sure why but the shoulder area look off. And one more thing, it…
That's probably why he looks so average and plain, he's like a mix of everyone without having solid defining features. If you're hopping back and forth from one actor/model/reference to another and taking a little of everything without being specific about what it is in particular you want from each reference, you can end…
And it's June! Time sure flies, ain't it. This has been ongoing for 6 months already!!! Ideally, the goal is to finish a character within the month, all the way to low-poly game engine ready. Anyone and Everyone can participate. Join our Google Hangout [Link] Come say hi and share screen with everyone else while you work…
Hi, new member (long time lurker), this is a character I have been working on based on an old fan art sketch I had lying around, the project started off as a means to learn some more Zbrush techniques and tricks after finishing a title in which I had used Zbrush extensively without ever using it to build a character "from…
Hi there, I'm looking to make contacts with some 3D character modellers and get a feel for the cost of the character modelling requirements for an upcoming game. Development will start on this game, which is a turn based RPG for PC, in approximately 8 months. Development will take over 2 years, so it might suit someone…
Well here is the thing, I 've always wanted to get into making charater models and/or skins for 2K4. Hell I went to a trade shool that did mostly 3D work so I have experiance in making models, just not one specific for games. I'm lacking the knowledge in exporting it from one app into the actual game. I've got the apps to…
*Thank you to everyone who applied! We’ve successfully filled the position and are no longer accepting applications at this time. We will reopen the posting whenever we have new openings, so please keep an eye out for future opportunities. We really appreciate the time and effort all applicants put into their…