Yeah I definatley Like that it comes down more to tactics then button mashing. I'm going for support myself. Steam Names same as PolyCount name if anyone wants to frag it up.
i have Keyboard Shortcut Override Toggle mapped to SpaceBar button so i can easily switch it on and off. was always pissed the spacebar was wasted with such a pointless thing as locking the scene.
You use a map when you want to change the spec power across a surface - say for shiny buttons (tight, hot spec hits) on a jacket (soft, wide spec hits).
WTF YOU STILL HAVE DOS GAME MAKER!!??? omgomgomg Though, this game wasn't created in a make-game-button program. It's derived from DirectX 3 (or 5?) SDK code.
Please post in the sections above. If you post right here in the Category section, we'll move it. Shortly we will be removing the green New Topic button from this Category section, to avoid confusion. Thank you!
Please post in the sections above. If you post right here in the Category section, we'll move it. Shortly we will be removing the green New Topic button from this Category section, to avoid confusion. Thank you!
Please post in the sections above. If you post right here in the Category section, we'll move it. Shortly we will be removing the green New Topic button from this Category section, to avoid confusion. Thank you!
Hello all, Just moved from max to maya and i don't know why the hell my object is smoothing (subdiv pressing the 3 keyboard button) that way. Thanks in advance for any kind of help ... I check creases, and hard/soft edge ...
I accidently clicked HD Geometry on only 600k polys, now the higher res button is greyed out in the geomtry tab... I did press undo right after I clicked HD Geometry, Not sure how to get rid of it.
Just hit the "like" button and you will get a serial code install metro2033.exe and copy and paste product key let steam do the rest. https://www.facebook.com/MetroVideoGame?sk=app_395840630491782 or http://www.freemetrogame.com