Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking Level Designers to join our console and mobile teams at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile phones and…
Welcome and Thanks for looking. A little about 5518 Studios... 5518 Studios is an outsourcing development studio, based in United States and Eastern Europe.
We
are
passionate
providers
of
premium
quality
digital
art
for
the entertainment industry, with a broad range of services including concept art,
illustration, 3D…
I don't have a ton of experience with the UE4 set of tools, but one thing I was able to find in the UE4 documentation is the ability to adjust the SSR sharpness via a console command it looks like. This console command probably points to a value within the SSR value set, and can be saved for permanent use. Link to the…
ditch the 'bio' and 'contact' sections sense they are blank. the 'home' section is hardly necessary. if you insisted on keeping it at all, hyper-linking the text in your introduction text would be helpful; your name links to 'bio', "3d artist" links to '3d arts', "graphic designer" links to 'portfolio'. i'd imagine a home…
There's a lot of pros. + Streaming from your main PC. You could build or buy a low end steam box and stream PC games to the TV. This is great because there is a large number of couch co-op friendly games on Steam, and just opens up more types of games to steam. Also a decent number of gamers want to get a way from PC to…
Always, Always, Always add more sides to your cylinders before you start beveling the horizontal rings. This is a ludicrous amount of polygons for a beer bottle unless it's some sort of cinematic hero object or a melee weapon, and even then, it's going to read poorly because you are using a 12-sided cylinder for the base…
Website looks decent but careful with those fonts you use this very thin classy font then add some Bebas for your subpage labels and your headliner has another font again in a different style. Decide for one, and remove that one writing your name on in your headliner about the work, the 2 highpoly shots look very well made…
Honestly, the best answer I can give you is just test all those methods! Some games will have the attack animation starting with the wind up, and the engine just blends from idle to that pose, which makes it appear to be a fast antic. But, other games will animate it all to give it a more realistic look. Each method has…
You couldn't be more wrong in my opinion. If you don't think there is anything to learn from heavy restrictions / low poly era models, then you really don't understand what the fundamentals are for 3D modeling. * Creating low poly meshes for Zbrush / Subdivision Modeling and knowing how to distribute the triangles (quads)…
what is a backup or crunch artist? also you really need to deiced if you want to be a designer or an artist. Trying to do both will just lead you to be bad at two things instead of good at one. Sure maybe down the road you could switch from design to art or the other way around but your not going to be a game designer…