Thanks for the replies guys. I took the rest of today off of working on it, I've had so much work to do recently it's crazy. Just decided to kinda slack off and play some games for a bit :P I'm not quite sure I understand the composite map, never really messed around with too much in the material editor, I'll have to look…
I got everything you said but I don't understand what you mean by post for second round? I'll start creating new models and replace the old ones based on the things you mentioned with the anatomy, background and lighting.
Hello! My question is similar to this post I found after googling and was hoping I could get some advice on a bit of "dillema" I'm in. Any reply would be much appreciated. So basically, I'm an artist whose dream it is to be able to make my own game one day, and I'm just wondering Is it possible to learn to program and code…
Bitcasters Inc. in Toronto is seeking a talented young web designer to produce an interactive website for a game that is to be distributed free to kids. The website will be used by thousands of schools and hundreds of thousands of youth across the country. This is a non-profit project in partnership with the Canadian…
TLDR: Any way in Maya (or, if not, Max) to have some kind of volumes modifying mesh components, so that I could replace the mesh later if needed with another very similar one, yet have these volume changes instantly applied? --- Full story: The status quo: The general workflow is that the client sends his highpolies with…
I've recently discovered a windows file manager that has officially replaced my windows explorer. I haven't seen a post about this, so I thought I'd bring it up. The program is called Xplorer2 and it displays a file tree, 2 window panes, and it has tabs that you create in each pane. If you're like me you'll have multiple…
Greetings, people of Q2PPM! Here are my new skins for Quake 2! Wait... what year is it? Oh yes! Happy 20th, Polycount! XD All joking aside, I have been going through Sam Nielson's course "Fundamentals of Lighting" on Schoolism. I've also been looking for a way to apply the information to hand-painted textures. I figured…
I'm currently working on my first demo reel piece, it is a ship/submarine wreck in the middle of the desert with a house built around it. I won't be modeling the human/camel, so I'll change up the composition a bit. I'm considering putting a cactus or something in place, however at the moment I have the truck over there.…
Since I do things completely out of order I finished creating weapons for my characters, instead of actually completing the characters. The software used is listed below. -Sketchup 2016 -Adobe Photoshop 2015 -3D Exchange 5.2 Pro -Daz Studio 4.8 -Iclone 6 I decided to add a logo onto the weapons just to tie in the story…
I am not saying that it cannot go further from a technical standpoint - there is always going to be improvements, optimisations, and smarter ways to do/program/simulate things. However, big magic technical shifts are not likely to happen, because the nature of realtime CG graphics is of slow iteration and improvements on…