@Markdidit really thanks! Much appreciated :smile: I kept sculpting this evening and that's how my (in theory) Orc is looking at the moment. I filled his cheeks as you can see and I would say I like how the ears look. Right now I'm working on the mouth, trying to give shape to it. After that, teeth are the next step (never…
daphz: What material is the "skirt" (bottom part of the armor) Judging by it's thickness and the bolts it looks pretty solid and would most likely prevent her from moving at all. And that spiky design would probably kill any horse/creature she rides so that wouldn't be an option either... Maybe have another look at the…
The Cyclops of the Royal Guard was chosen to protect the Princess from all manner of dire threats. The queen would not allow anyone or anything, less than the most formidable warriors, protect her daughter. So it was to be, that the King sent his best men to convince the beast that his life was better off serving the needs…
I really like this idea, I keep thinking it would be cool if you threw a unicorn horn in there or something, expecially with your keeping of the horse head. One thing that I noticed is your bone plan, you have the back flat. I would model the base with the creature standing up completley. If you model the base at that…
Hey psyk0 ! Thanks a lot for your comment, happy it might make you give another shot to zbrush. Will sure make a low poly with textures, will be starting that very soon, I'm planning on doing very realistic, photo-based texture to brake away from my habbit of hand painted one and show something different in my portfolio. I…
Hey all just another small update for our characters and level The characters are slowly being re-model select sections for ease of animating and constraints, re-topo'd and textured over the next few weeks The Alien Space-Shark The Blood Sisters I will be re-designing the legs as I feel they need to be changed The Bozz I…
This is definitely one of the more creative looks at the beast. Quite original, and creepy. I like the blending of the anatomy of the two very different creatures. I'd start breaking up the symmetry on the main body. The nails are a nice touch but the sculpted fur/hair looks a little too symmetrical. When you get to the…
Thank you so much Tholmes! this totally helps! I think I'm going to take rotation out of the turntable all together because as stated it presents the model well, but the animation is lost. The insect humanoid in the first shot and the bug creature are both characters in our senior game at my school. Both the turns were…
Sweet! Since I dont use 3dsmax too often, having alternatives is nice. So thanks ArYeS for the Maya plugin. That being said, this is also easy to do in Cinema4d/Bodypaint3d. Make sure to check "Project on invible parts", in the preferences. And use the gradient tool. Using BP3D, allows you to simply drag a line for the…
Rooster, you sneaked in while i was replying, keeps happening! I've been imagining this head on some bulky golem type creature, so im not sure how much lighting from beneth would get through in that senario, maybe just some edges getting hit with a light blue could look cool, i'll have a little play around with it and see…