***PLEASE NOTE - This thread will contain the WIP of all my entries, the AWP | Agent S being the first, will update title when need be. *** First time designing a skin, found this competition ... what better place to start. Working with 1-2 other people; will list their names/accounts once we finalise everything. Most…
Hello, I am new to this forum but have been a fan of video game creation ever since I modded bf1942 back in high-school. since then I ended up pursuing Marketing because I figured it a more practical profession to follow. However, now that I am finished (almost) I find myself still wanting to pursue a job in the game…
Hi there, I'm looking for a little advice on learning to sculpt skulls - exercises to do, resources to learn from. I started the below block out initially trying to copy the workflow in the preview images to Andrew Cawrse's sculpting the skull from memory dvd. I was supposed to make it a generic skull based on average…
This has been a 3 week project for me so far. The reason I started this project was to tackle a few firsts as far as my art pipeline and abilities are concerned. Up to this point I had never touched (in any real depth,) a 3D sculpting app, hand-painted stylised textures or done any work with a fantasy theme. So with…
Hey guys. I've been playing around with 3D for a good while now, but it wasn't anything that I did every single day. I had phases when I focused on it more and I had days, weeks or even months where I didn't even touch it. Anyway, I'm fairly certain I already surpassed the "begginer" phase. I know most of the tools inside…
I mainly use Zbrush because i dont have a graphics card. meaning i can only use 2 versions of mudbox and they barely run properly. At first i thought Zbrush was hard and annoying, i thought what people said about learning it would be tough but i watched "Ryan kingslien: Comprehensive Introduction to ZBrush 4" and was…
Go to the guide section in the Modo SE hub and watch the videos. Greg shows you the process he made to create the Dota 2 weapon from scratch. Naturally you could apply all of that to TF2. It doesnt seem like Modo SE is built to quickly export to TF2 though, but you can use it. That said, Modo is one of those apps where you…
Hehe:P Let me say that december has been a very poor month for my personal projects due to deadlines at work and Holidays that I spend mostly away from the computer. Somewhere halfway January I got myself a crashed harddisk and was without pc for over a week or so, I lost a couple of files but got most of it back…
JM: I used the quote marks to specifically note that the quote was not mine (no sarcasm as I also do art-related stuff as well as programming). TeeJay: You could take a course or two once you get your foot in the door. There are higher-level data structure, numerical method, AI courses available at universities. You could…
Hey to all, I have been racking my magnificent manly brain for the past few days, trying to create a dynamic shader which has a small 'hotzone' when interacted with something, but no matter what I do, non of it applies into something workable. Here is the first example of what I mean of sorts:…