Hey man, looking cool. I think you are running into a problem I see a lot of people run into when working with sculpy for their first time or two. You aren't working in any subtle definition. It's all super defined. I know Dobby has a craggy face, but you should let some of these hard edges slowly desolve. Sort of a lost…
You're welcome Anthony. The default values in pref/settings is almost always overscaled whatever the size of your scene. Imagine you're working in centimeter unit, then these values are meant to become ridiculously low ... like who would like being able to get as close to the object as 1/1000 cm :) But imagine now your…
For me day to day is pretty simple as a texture artist. Usually I start by checking e-mails since we outsource many of the props I want to keep track and see if the quality is up to snuff and comment on each one to go to the next step for example or tell them to tweak something. If something related to my level chunk is…
Gentlemen! After the immeasurable success of the XNA game Revenge of the Evil Aliens (over 99 sales in one month!) the production of a sequel is unavoidable. Unfortunately I feel that I have seen all that Google Image Search has to offer, as well as burning through most of my favours with friends and colleagues for the…
Hi guys,I'm having a huge problem with my monitor,so I was hoping that someone of you could help me out. The problem is,when I have a Gradient going on,let's say for example - the black to grey gradient of the background of 3ds max 2014 Perspective View - I have this nasty banding going on,where you pretty much can tell…
I've been assigned to work on a dungeon kit/tile set for Beyond Skyrim: Morrowind. I've been told that being good at kits will help in the job hunt (hint to all you recruiters in Vancouver ;) ), but also I won't just be seeing props I make in the upcoming Morrowind mod; I'll be seeing entire dungeons created from my art! I…
Hello, I was working with normal maps and everything was fine. Until I start work in UE4. Where I get strong light seams in UV edges and nothing helps. That's my problem: My pipeline: 1. I do high poly model in ZBrush 2. Do low poly model with Freeform>Draw on: Surface. It wasn't triangulated, I just tried everything to…
sorry guys been a bit sick lately and havnt really been able to check the board. Great to see there are some servers around, i am especially looking forward to UT2k4 onslaught, i havnt played it online but it seems like a great game and i couldnt think of anything better than trying it with some polyfraggin mates. However…
Well - what better on a Sunday than a hungover, spammy cross-post from my DOTA2 thread?!?! it was a loooong slog getting this one done. I was hoping it was going to be done much faster but loads of problems conspired against me on the way - glad to see it finished! Check out the full thing here:…
oh i got a nice gretsch pro jet like this so i wont be needing the guitar pack, but i'm sure for someone just starting the epiphone les paul will be just fine, i played a long time on 100-200 dollar guitars before moving up to better ones, hell the gretsch was only 500 an it plays great. tho with gettin the epiphone i…