I'm part of the team over at the MMut mod for UT2004 and we would like to hear from anyone who could join the team and make some MegaMan related models (character and static meshes from the various series. We already have a small sample of models in the form of classic MegaMan (NES version), Zero (MMZero games) and A…
I'm struggling with textures as these textures were from cg textures.com I think i'm rushing my work.I read what Vig said about 4:1 texture ratios and It's something i did not know what so ever.I really appreciate tips like that.So i'm posting this here in hopes of more advice.The texture I used was a 1024x1024…
I stumbled upon the concept art for Taokaka from BlazBlue. I am curious as to how others on Polycount would approach her head. As you can see from the concept art, it's quite literally a black sphere. The sphere has no light scattering material but it has volume. I think it would be cool for her eyes to emit an eerie glow…
I have been banging my head against the wall over the years trying to find out how is the environment textured? I looked all over for how is it done, I know that many objects and character models are usually mapped by ether a one map or multiple maps (depending on the studio, I know) but never heard a peep on the levels…
i don't know whether this is just because my monitor is crap, but i suspect its the same for all LCD screens ... there seems to be only a small sweet-spot where you can place your head/eyes when working, where contrast and saturation appear correct. Looking at the monitor from even the slightest angle (especially up and…
Hi there, I'm new to Character modelling so please give as much constructive criticism as possible! This is my entry to the League of Legends character competition. I have chosen Ziggs as the character I would like to create. I have gone for an alternative costume look. His goggles are now on his head, and his trademark…
Hey folks, First post in quite sometime but I've decided to stop being a scaredy cat and share what I'm working on currently! Originally this character started off as an idle doodle, then practice in female anatomy... Then I was playing World of Warcraft and saw a Dryad so bam! I have tried to keep her human parts as close…
I'm putting together my list for Christmas, and need some recommendations for good instructional books. What are some of your favorites in the areas of animation, art, design, etc?
Hi, nice work. What comic do you think about? About your issues: in my opiniom it would be the best solution to rethink light direction. In your artwork it seems to be one main light on fron of character. In my overpaint i changed its direction to be above and right to have better shadows casted by hat and face itself . It…