Hi We've been using photomodeler for an assignement at school last year. We had to model an arch replica in it... The tool is quite powerful in terms of image matching aso. It's important to have all the pics taken with the same camera tho, or with different cameras but in that case pictures need to be clearly named so…
I don't think it's really such a bad thing, even if 'technically' it could be seen as illegal. Even before I was out of High School and just looking at a gaming course, I was being told, "Great, the industry is always looking for girls!!" This was from the head of the gaming course I ended up taking... 4 years later :P…
[ QUOTE ] Clearly its vague, since it prompted someone in this thread to seek clarification. I disagree that the message is clear. Everything you've just said in your post is perfectly true and valid. But in a case of something like a character artist applying to us for a job, If they have life drawing and clay sculpture,…
How exactly did I miss the point? I said prison in our country is punishment and not rehabilitation and that it would be better on society if there was a better way to deal with this stuff...but how do we come up with the extra funds to add behavioral modification programs? Before I see them take tax money to do that, I'd…
Actually my solution is different than what Vig wrote. Vig said to not deselect things and add the unwrap modifier, he didn't specify to leave epoly subobject mode and then apply the unwrap modifier. He said don't do 2. That's all he said. I did specify what to do because you get different results depending on how you do…
The other presets just seem to merely either do nothing or just add a tint. Is it due to me not having enough maps or something? My hardsurface model has a normal map baked off of a hi poly, and ambient occlusion. The curvature map was generated in ddo.
While looking at that old post, I see all pictures vanished. So I finally add the sketchfab I did for that obelisk... model ------------------------------------------------------------------- Hi, Just a small Obelisk I wanted to make in 3D. The original concept is from a miniature by James Wappel... Any critics welcome...
Not a game. Currently doing it in Blender and 3ds Max Vray to make some nice shots. I think that using composite mats is better at least customization wise. Easy to mix together add a mask overlay and more variety before fed into material slots. If you have 1 material then you cant color correct it after material node. And…
Hello people, this is my first post here. I am 33 yo working as a 3d generalist. Ive never had the opportunity to make some high quallity AAA game assets, and i started a FPS gun (FN-SCAR) as a privat project. I already did the high and the low poly model, and also the uvs. It has about 14k tris, and im trying to make a…
impressive! Those skin details look excellent. Though something feels strange about the way the face is 100% frontal and symmetrical while body isn't. Did you perhaps start with a face and add the body later?