Eric Kimberly Portfolio | WIP Thread I initially looked at science fiction films for inspiration and decided to work with designing a clean
futuristic atmosphere to fit the courtyard scene. I knew I wanted to
add paneling lines that complimented the forms and strong colored
light sources to vary a neutral base color. [some…
I've been playing a lot less than I used to cause as many have mentioned there's a lot more productive ways you can spend your time. Additionally I've been finding I don't get as excited about playing games as I used to. I remember when Steam Summer Sales used to be a huge deal where I'd buy all sorts of new games and this…
Well done! Nice painting :D I do think you can make this model pop a little more though. Here's a paintover: I played around with contrast and adding some highlights to bring the focus more to her face. I also changed the colour of her belt because it has too much visual weight; it matches the turquoise now that's on the…
The tiles all have weird scaling to them. The ceiling tiles look a tad to big, the wall tiles are way to big, and the floor looks like bricks to be honest and probably should be square, or at least defined better texture wise. The depth of field and lens flare is overkill, and is blowing everything out to the point I can't…
I really like where this is going! You did a great job with the foliage for it being your first time. The biggest crit I have would be style consistency, as jStins mentioned with the difference in geometry vs. texture. Building on that - the difference in exterior woods really stands out to me; the "new" looking wood on…
The modeling is coming together, but the materials aren't working. They are all very muddy, tiling obviously, noisey and stylistically conflicting with each other. It's very obvious you're googling pictures and putting them on your model without much thought. My suggestion is to remove them from the scene entirely and…
As the title states. Computer Specs: OS: Windows 10 64bit RAM: 24.0 GB Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz Graphic: NVIDIA GeForce GTX 460 I have Substance Designer 5.5.2. Yesterday (10/24/2016) I was working in the version previous to this one. I guess 5.5.1? It was working fine. I spent all day in it and…
Hey! Haven't been here in a while. I decided to pose my character I haven't found reference for this pose. I've tried multiple sites but apparently no one lifts a head that high. Can you masters of the universe help a poor soul out on anatomy. I'm to ashamed to ask the guys at the gym for pictures.
Hi hows it going? Want to get some feedback on my work, tell me what you think. 214 tris 1480 tris 92 tris 250 tris used meshlab to get the low poly 600 tris for all 4 of them.