@ Eric Chadwick : Thanks! I need to work on more props, cables are a great idea aswell. I increased the intensity of the purple ambient light and the lighting feels alot better now. Trying out imgur instead of Flickr aswell! @ Mischievous : Thank you! That's true, texture density was off at some places. I remade the floor…
The model will be seen from a 3 quarter 3rd person view so about the lights I don't think they need to be any higher but I do agreee with you on the wire with the angles as thats the only with with 10 sides "stupid me". I also intentionally made the wire not go up into the second light as that wouldn't of made any sence in…
Thanks, yea it's just working until it clicks in your mind and it all makes sence :) I still got quite a few areas that just confuses me for some reason. Like this simple example, how do I connect these polyfaces in the Trim Sheet without each one of them doing their own bevelling? I managed to make all my hard edges look…
Here’s some additional videos: Create Perfect Squares and Circles in MODO http://www.pixelfondue.com/blog/2016/9/21/create-perfect-squares-and-circles-in-modo Create a Woven Mesh in MODO http://www.pixelfondue.com/blog/2016/9/22/create-a-woven-mesh-and-a-microphone-mesh-in-modo Create a Microphone Mesh in MODO…
Thats a completelly interesting design! I love the unique designs where in the world war 1/world war 2 circa era. What are you rendering the tank in? The lighting could use some more work, you can try some good old Three-point lighting for the lighting setup. I recommend you to take a look at the work by pavel here:…
Yeah, I am responsible for the outside area myself, and I completely agree with the fog. Its most likely going to be cut back about 80% of what it's currently at in terms of its opacity. I think once I get the DOF and other post process settings up that it will emphasize that "sexy depth"... plus with some other small…
I have no idea how they do it man, but they certainly checked where my Diploma and my wifes Diploma came from. Based on the conversation I had with our immigration lawyer ( when securing a Visa to get from Australia to US ) she said there is definitly a list of 'reputable' schools that they use, and should your school not…
[ QUOTE ] Side note: I'd love to see this story jump to London, England circa Jack the Ripper era. I really hope the next game is NOT in a modern setting. [/ QUOTE ] Dear god yes!! that would so fun. And flaagan's comment about it: [ QUOTE ] <flaagan> keg... london fog, dude <flaagan> 'move like the mists' indeed [/ QUOTE…
Rube: Wrong. http://www.copyright.gov/circs/circ14.pdf "...a derivative work must differ sufficiently from the original to be regarded as a new work or must contain a substantial amount of new material..." It is no different than drawing from a photograph used as reference. If it is changed substantially enough, it will…
I've been working on several units and elements for an RTS game I am involved with and would like to get some feedback on a couple of models I've been working on. I don't have them textured just yet as I'm still working on getting the polycount down. The first model is a British (circa 1880's) Peon unit. His polycount…