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Re: Basic questions about video game assets pipeline
Reply by
Eric Chadwick
·
Jul 2020
·
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Technical Talk
Here's a checklist if you like. http://wiki.polycount.com/wiki/Texture_Baking
2 results
Re: Orb - My work on Crasher
Reply by
Eric Chadwick
·
Mar 2011
·
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3D Art Showcase & Critiques
Nice work! Added to the wiki... http://wiki.polycount.com/EnvironmentSculpting#Bricks_and_Tiles
Re: please I need software creating geometry image
Reply by
Eric Chadwick
·
Feb 2012
·
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Technical Talk
Some info here on our wiki http://wiki.polycount.com/VectorDisplacementMap
Re: Ever wanted to save out your Diff,Spec,Norm... from a PSD with a single button push?
Reply by
Eric Chadwick
·
May 2010
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Technical Talk
added to the wiki http://wiki.polycount.com/2D%20Software#Photoshop_Plugins_.26_Tools
Re: GetVertNormalsFromFace script for maya
Reply by
Eric Chadwick
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Mar 2013
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Technical Talk
Thanks for this passerby! Added to the wiki... http://wiki.polycount.com/VertexNormal#FaceNRMtoVert
Re: DOTA2 Hero Shader - 3DS Shader Material - RELEASED!
Reply by
Eric Chadwick
·
Dec 2012
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Technical Talk
Good job guys! Added to the wiki. http://wiki.polycount.com/CategoryShaders
Re: UI Designer
Reply by
Eric Chadwick
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Apr 2012
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General Discussion
Great thread. Added to the wiki here http://wiki.polycount.com/CategoryUserInterface
Re: GLSL Testbed
Reply by
Eric Chadwick
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Feb 2013
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Technical Talk
Thanks for the links, added to the wiki. http://wiki.polycount.com/CategoryShaders#Tools
Re: Uncharted 2's Tile-able textures created in zbrush by
Reply by
passerby
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May 2011
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Technical Talk
@dtschultz that one was actually the the polycount wiki http://wiki.polycount.com/EnvironmentSculpting.
Re: Place gravel in maya without dynamics?
Reply by
Eric Chadwick
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Feb 2011
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Nice tut. Added to the wiki... http://wiki.polycount.com/EnvironmentSculpting#Tilable_Stone
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