Yea, you can do that, and I do use shortcuts for most things, but I really don't like using the search menu to activate addons as it's always slower than hitting a button, which you have to do if the addon isn't in a menu. :( A top tool shelf would help clean up the interface (along with floating window for tool properties…
Yes I have to agree, violent games are worse for kids than porn. Hey Ron you know why, porn isn't for kids you dumb fck. LOL Porn is adult only entertainment, it's as simple as that. Seeing real people having sex has more of an impact because it's real, especially when they start being romantic (sarcasm). Yeah suck my big…
Just use another packed texture in the same way for additional layers, and plug them into the additional sockets of the Layer Blend node as before. So two textures for your overlay materials, you can use six layers (R+G+B+R+G+B) if you don't use the alpha of those textures. The hard limit is the texture sampler limit,…
SP 2017.3 Substance Painter 2017.3 is here! It introduces 2 new export options, a long awaited auto-backup feature, UI improvements and a new Gradient tool.. More details... Changes: * [Export] Allow to export mesh and textures for Adobe Project Felix * [Export] Allow to export into glTF file format * [Engine] Optimize…
See More on Arstation A funky pistol modeled after the design language of power tools. Side loading, sort of like a P90. The materials are dynamic - swappable in UE4 for skin options and tintable ingame by players. Concepted and produced by me for an upcoming FPS. The HP uses CAD style boolean operations with a combo of…
184k tris and 8 materials (4 hull materials, 4 decal materials). All the texture inputs (aside from the manufacturer decals) are greyscale, tinted in the engine with 3 tints per material (masked via pure R, G and B vertex colour). Looking at a 2048 normal map, a 2048 multimap (diffuse-roughness-dirtmap-transparency) and…
I am also using WordPress for my portfolio and I love how easy it is to update. I am sure it would be very easy to make similar site with just HTML if you know how, but I don't so that is why I am using WordPress. I started with twenty eleven theme and made a child theme that I modified a bit- changed the width, and…
Hey guys. I've been working on a few characters for an indie pitch that we'll be attempting to kickstart soon, decided to share one. I wont spoil anything major but the basic gist of the game is its a futuristic sports team vs team deal, drawing on elements from Valve's Ricochet, Bombing Run from UT, and the disc/ball…
Well, I'm going to see Flogging Molly, for like the 4th time, and they're always outstanding. But here's my rundown: Red Hot Chili Peppers: Fun as hell to see live. Always. Nirvana: Make sure to see Kurt live if you can! Ooops. Great show, incidentally. Exodus: Just straight up head banging. Loud and fast. Pearl Jam:…
Short answer:Nope Elaborate answer: When I was in the situation I wanted the same setup in between different projects, I often duplicate my mari scene (when you 1st open mari, right click on your project and duplicate / rename it), then I open the new one, and import the new object as an object version. I then remove the…