I'm sitting here trying to improve my photoshop painting technique, and while painting I realize that most of the awesome paintings I see done with photoshop have a lot of brush strokes that certainly aren't made with the circle brush. my question is what do you guys use when painting in photoshop? what makes you pick a…
Quick update. I'm still a bit stumped on how I will make the lines/panelling look in the image above ^^ But I have pressed onto texturing regardless to keep the ball rolling... Was a lot of in and out of baking and remodelling to get the High poly mesh as close as possible to the low poly mesh. I now have in a state which…
Greetings I recently bought Quixel suite and honestly, I must say it significantly improved my workflow! But nothing is perfect and so far I've had only one slight problem with the suite. I can't see any of the layers which are higher in the hierarchy when I'm in dDO's colour paint mode. Reason for this is I like using…
Does anyone know any tools or workflow for painting skyboxes? I'm working on a hand-painted style skyboxes and I find it very hard to paint the skyboxes using Krita on this: My paintings always end up distorted.
Ok i see, thank you. I will focus on that (I really need to get on using the lasso tool more it seems). I really appreciate the help, and the paint-over really pushed your point :smile: .
Hello all. The software I'm using is Maya 2016 and Photoshop CS6. So I'm new to hand painting my textures, and I've found it quite fun :) I had a question about UVs and hand painting. So, here is what I'm working with: Low poly, modular fence piece. Just keep duplicating them to have a fence where ever you want. It's a…
For artists who use vertex painting and have tried Blender and ZBrush. I will like to know your opinion on the two. I am currently using Blender but I am finding painting medium to small details problematic in Blender. I have seen polypaint zbrush videos on youtube. With ZBrush, you can sculpt lots of tiny details and…
I'm Using Quixel on Windows 8.1 64Bit Desktop Hardwarespecs: i7-5820k 3.3ghz , 16GB Ram, Gtx Titan black There is no error messages or crashes or something. When i hit accept mask, it tryes to bake my painted data but nothing appears in the final mask (it stays white , or gets the dynamask texture). 1 Week ago everything…
Hey Everyone, I've been doing some work in UDK and started using the vertex paint mode. Its really really nice and easy to use. However, I have seen quite a few people use evenly subdivided meshes when vertex painting. A lot of the time a similar result can be achieved by using a modular setup. I'm wondering if, generally,…
UPDATE: Alright, so I needed a break from my Temple project for a bit and decided to do something hand painted and kind of stylized since it's something I haven't really done. The scene is going to be very simple and an arid environment. It'll be based around mining for gold. Any ideas for props or story/background are…