Hello My name is Bartolomeu, i'm a 3D Hobbyst trying to improve my skills and at somepoint acquire industry experience and later on develop my own game, i will use this post to track my progress and maybe get some feedback from people here on polycount. At the moment i'm focused on improve my sculpting and concepting…
@fallenskyzero cool! okay yea so you did a full pipeline migration in the end to make it work. I've been using Godot more too and it's really just gotten to a point where it's actually useable, there's a lot of nice features in it that you can tell they came up with because of gripes with other engines, etc. Blender is the…
still cant read this without crying a little inside. can you honestly say that using the lok lore and setting makes any difference for your game? i have seen some gameplay videos and your game looks very fun actually, but that has nothing to do wiht the setting or brand name. it seems to have tight gameplay mechanics and…
Hi everyone, we are looking for someone who can help us bring our game to players and shape how the project is presented and communicated. We are currently working on a mobile arcade game called Gary Getman. The core gameplay and direction are already defined — we are not redesigning the game. What we are looking for is…
the options i have are the default called :(root) i tried deleteting that, we dont need any name changes at all. i'd love to import a reference and have the name stay exactly the same. we have custom export tools and they're looking for specific text that we dont have once we reference our meshes. flipping nightmare.
Stylized mutant rat creature made in Blockbench. Created as a Minecraft-style boss inspired by Warhammer aesthetics. Focused on readable silhouette, stylized proportions and game-ready design. Open for freelance and remote junior 3D opportunities.
Oh right, my mistake. It wasn't blacklisting you were calling for, it was for them to be publicly named and held accountable to the aforementioned pissbabies when something in the game doesn't agree with them. I'm sorry, but that's stupid, for many reasons. One. One person is smart; people are idiots. That many people? A…
'Narrative' driven (and i use that term EXTREMELY loosely) fps is a genre that has long since gone. Doom guy is given a narrative by the fan-base, but in terms of gameplay and the story itself, he's not given any characterization at all. Duke Nukem was a satire on other FPS games and movies of the time. Joanna Dark was…