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Quick and dirty stock modeling tutorial
Topic by
mystichobo
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Apr 2010
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Technical Talk
Just wrote up a quick tutorial to demonstrate how to model the stock of a Winchester 1873 rifle. hopefully will be useful to someone:
Can't hide seams
Topic by
scraffcoff
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Jul 2022
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Adobe Substance
Baked in Marmoset tryed this tutorial (doesn't help) https://www.youtube.com/watch?v=wPcrhqiVAKc&t=185s but even with one color seams very visible How i can fix that?
Re: [FINISHED] - Vehicle - M551 Sheridan Tank
Reply by
Temppe
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Nov 2019
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3D Art Showcase & Critiques
Well, I managed to get it down to 120 (120 x 180 = 21,600). So I think that's good enough.
2 results
Re: How well do you know your colors?
Reply by
Ninjai
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Aug 2010
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General Discussion
WOOOO 173. The greens and blues completely killed my eyes, they changed colour when I looked directly at them :(
Re: Unlimited Detail... soon.
Reply by
chriszuko
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Aug 2011
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News
Alright... we need a 1.3 million poly rock by Wednesday, do you think that you can manage with that limit?
Re: Star Citizen Thread, what an amazing game.
Reply by
Andreicus
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Jun 2018
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General Discussion
Star Citizen, over 187 million dollars raised ( https://robertsspaceindustries.com/funding-goals ) = still in alpha since 2012
Re: What Are You Working On? 2011 Edition!
Reply by
Dan!
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Aug 2011
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Stickies
style study- Makkons awesome MGS MLP joint http://www.polycount.com/forum/showpost.php?p=1364093&postcount=143
10 results
Re: A thought decision
Reply by
Steppenwolf
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Apr 2016
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Technical Talk
That might be true but max not being the future is pretty much a certainty unless Autodesk does a 180 on its attitude towards it.
Re: Multiple Positions For Character And Environment
Reply by
SwampCat84
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Feb 2014
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Full time/Part time work
Still very interested in the Level Builder position. :) LinkedIn: http://www.linkedin.com/pub/laura-elliott/32/98/184
Re: Report problems with the new forums here
Reply by
b1ll
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Apr 2008
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omg realy? ill try that, cause i read the first 180 then after then i was getting tired rofl NOOB
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