Source- MAPSystems checkout my new product 3d design Image source -MAP Systems Source - MAPSystems Image source - MAP Systems Furniture 3D Design - MAP Systems Image Source- MAP Systems
Bethesda Game Studios is currently seeking talented Quest Designers to join our growing team at Bethesda Game Studios. In this role the Quest Designer would be responsible for designing and documenting stories and quests for future next generation products. Location Rockville, MD (Washington, DC metro area)…
I'm in need of a UI Designer with the following Qualifications: A portfolio that demonstrates excellent design and layout skills. Experience with Flash and actionscript. Excellent knowledge/experience in a major 3d modeling package (Maya preferred). Intermediate knowledge/experience of creating animation in a major…
Trying my hand at designing a non-existent weapon from scratch. I normally model from reality, or concepts, because there's just so much awesomeness out there already, but this is strictly an exercise for me to get better at designing my own stuff. Here is the initial design idea and some variations on how the magazine is…
Hello wonderful Polycount community, I'm thrilled to embark on my journey of learning Substance Designer, and I would love to hear your friendly advice and insights. As a newcomer, I'm seeking guidance on the most effective ways to learn and get started with Substance Designer. I warmly welcome any suggestions or tips on…
Hey Everyone! I've decided to start a blog for Game Designers to practice their craft on a new blog. Each day a new game design criteria will be posted to the blog and everyone has a chance to leave their design ideas in the comments! Please help me spread the word and share! It's just for fun, but also useful practice.…
Hello everyone, I'm currently doing some research into developments within (game) UI design for an internship project and I'm looking for some people with experience in the field (preferably 2+ years) to answer some questions I have. So here they are: - What do you think game UI might look like in the near future? - What…
For my exterior design, I modelled low-poly wall sections and added details using displacement maps. I generated these maps with a program called JSplacement, a free tool that procedurally creates sci-fi greeble displacement maps. For the interior of the headquarters, I modeled sci-fi metal panels and a central table…
Any opinions? I honestly tried to use it . Wasted a few weekends looking through tutorials . But since Blender had geometry nodes never looked back to Designer. Have we missed something cool with model graphs ? Are they moving it to separate app?