I actually really liked Doom 3. It got a bit repetitive, but I appreciated what they were trying to do with the atmosphere and everything. At the same time though, I can see the argument for why people didn't care for it. I have a friend that calls Painkiller the true Doom 3. It would be kind of cool to see them find a…
Malcom: The trend in the GTA series is the number changes when the engine gets a major update. GTA 1 had the 3 american cities we've now seen in 3d. Then there was a mission pack that was GTA london GTA 2 had an updated 2d engine, but no expansions. GTA 3 (gta 3d!.. like duke nukem anyone?) the last 5 games. now we have…
Hello! We are a brand-new team called Desperados (yes, we really are desperate). We are working on a new game mainly for fun and to gain experience together, with the goal of publishing it one day and creating many more games in the future. At the moment, we are looking for 3D artists (at least 2) to help us create assets…
Alright, had to take a few days on hiatus, but I finally got the UV's Finished and Scaled to match. It's obviously waaaaaay too much surface information to cram into the tiny little UV Square, and trying to fit everything in there while maintaining proper scale would really hurt some of the smaller components (trigger,…
So... There really isn't much of a "progress" but they had to be remade so they can work as intended. Mostly technical stuff related i want to share with you guys. The old setup separated the the mesh uv islands in "Materials" so we can have the best look inside the UE4. However this created an impossible setup and we…
That's efficiency. CD Projekt does not need a permanent CGI staff for the 1 trailer per year maximum that they need. Platige does not need a scanner for the occasional project that involves creating realistic humans (they work primarily in commercials). All 3 companies specialize, and do that type of thing better than a…
Fabulous_fab, here's my thoughts. This animation is a success, now you can move on, let me explain. 1- The goal of doing run cycle is to get comfortable with body mechanics / locomotion. It feels good overall and there's absolutely no point in nit picking on details at this stage. There are plenty of ways I can show you to…
you can only load a single texture at a time, unless you do multitexturing (multiple textures layered on top of each other) so to be more precise one texture a "texture unit" normally your card can access like 4-16 textures at the same time, but not like per object, cause when you render a model that consists of multiple…
Awesome thanks for your comments guys. I have been bookmarked! Odium, yeah the bottom shots are from the ps2 those are years old, I will brand the images this weekend to make it more clear what you are looking at. Mop, all the work there is mine there are a few misc models that my friend did but 98% of the work in those…
I'm having Russ Chavel, I made it last night (russ means sauce, chavel means rice) It's a persian dish I grew up eating, here's the receipe: Russ Chavel <u>You will need:</u> -chili powder -Cumin seeds -Corriander powder (if you can only find the seeds that fine, just grind them up) -Whole chilies (red or green) -ginger…