A user-experience designer is responsible for conceiving and conducting user research, interviews and surveys, and translating them into sitemaps, wireframes and prototypes. The ability to design the overall functionality of the product and iterate upon it to ensure a great user experience. What you’ll do * Translate…
Hello again! I wanted to share my latest project Ive been working on. A little background: I play/run tabletop roleplaying games, and there is one of my favourite - Mothership. Its about space horror sci-fi style stories.We have four character classes to play, and this is one of them - Teamster (tech, support, engineer).…
Hi, I had a lot of fun to playing with the circular splatter in Designer, it was very funny and satisfying to use it ! 100% Substance Designer, rendered in Marmoset https://www.artstation.com/artwork/RYynGX
Planning on learning substance designer and putting some examples in the portfolio. How relevant does polycount think this is and how many studios besides Ubisoft use substance designer and painter?
Feng Zhu has placed his "Design Cinema" tutorials into a playlist and as its the Christmas holidays I thought I would share the love. Design Cinema - LINK
So. What's the difference between painter and designer? I get from the names that one is just designing mats but why can't you do that in maya with the node environment and paint it in painter?
Hello there, I'm Mel, an Illustrator & Concept Artist that can work on different software. I mostly use Photoshop and Blender. I'm specialized in Creature design but i'm also able to work on props and environment. I am available and looking for remote or on-site work in Europe. It also can be has a freelance. Portfolio:…