Long time, no post (again)! The environment has seen many updates since the previous post. The cafe/restaurant has received a facelift, new wall and roof materials along with a more fleshed-out upper dining area on the balcony, dressed with outdoor tables chairs, parasols and some decorative planters. It's received a less…
A couple things that jump out at me and some suggestion: * Silhouette of yurts reads as low poly. Perhaps use some extra geometry to give the overlapping folds of hide some actual shape. * Textures on the yurts look almost painterly. In a cool way. But hte rest of the scene doesn't quite match that same style. * The…
Oh I agree, you can build a powerful desktop pc for pretty cheap these days...but thats not the point. The desk top I build uses a ton of electricity, its powerful as hell and cost under $1000 to build...but the electric bill for us is high enough where the computer alone probably adds $50-150 extra per month (depending on…
So finally I've returned to this project. Things that I decided to change: * remapping of the whole asset Although I had a nearly finished texture I wasn't pleased with what I had. The main reason was a lack of texture resolution. One 2048 texture for the whole tank and interior section was not enough to provide enough…
Hold Onto your Butts Dev Update #16 This week we also announced the VO casting of Rachael Messer in the lead role of Cpt.Winters. You might have seen her on DisneyXD or heard her performances in Black Clover, the System Shock remake and the english dub of Attack on Titan. We are still looking to fill a few roles read more…
[ QUOTE ] You really have to take in account visual cues. You can't just drop a guy and have his buddy walk next to him and not notice. [/ QUOTE ] Ok, I shoot a guy in the face, and his buddies 100 yards away notice, nevermind the forest cover. Speaking of which, those koreans are awfully good at spotting you through dense…
I started playing this weekend..... for the first time. this is what i thought at the time. However i spent a lot of time grinding and leveling my dude up, to the point that when i was playing yesterday it was almost easy :) I think i've gotten better now though, so not sure which it is. What I have learned though - don't…
Hi everyone, I was hoping to get some feedback on my latest 3D scene. I recently switched to Blender from Maya so I used this project as a way to learn the ropes, and I must say that Blender is awesome! Right now all this work was done solely in Blender (for learning purposes) but the plan is to put this scene into…
We are seeking an experienced Shader Programmer/Developer to join our multi-disciplinary team to work predominantly on tools, pipelines and graphics systems to support the team producing digital art. The Studio: Dominic Harris Studio Ltd is the production studio of the digital artist Dominic Harris (www.dominicharris.com),…
Character Art Intern (specializing in weapon creation) To apply, please send a copy of your resume to treston@vigilgames.com DESCRIPTION We are looking for talented artists to help supply support for the Mobiles Team. Ideal Candidates will have exceptional organization skills and the desire to learn the character creation…