Hi, my name is Yuzo! I´m a 2D Illustrator looking for work. I do character art (Icons, Fanarts and Original Characters) My Portfolio: https:/www.artstation.com/yuzo_h2 Contact me via E-mail: yuzo.h2@gmail.com
I always though that every node in Designer could be disassembled deep upto atomic nodes or basic math and functions inside pixel processors. But some like Flood fill had never let me figure out how they really work whatever time I wasted . I want to make a few basic quick working sbsars for Photoshop with nodes like AO,…
http://boards.polycount.net/showthread.php?t=68125 thank Peter & Charles ;) edit:I used that at work to "render" (animation > make preview) a highpoly 360° animation of a car's components exploding and coming back together, worked fine for 2m tri's on a shitty laptop.
I am in the San Francisco Bay Area and I am looking for Full time and freelance work. I specialize in environment art, hard surface modeling, texture painting, and lighting. My Portfolio http://www.alecmoody.com Email me: alecmoody@gmail.com
Maybe it's a complete noob question. But I am so here it goes. So I made a scene in Zbrush and it looks ace. I want to take it into 3D Coat for texturing and then to Modo to set up nice lighting. Unfortunately the whole scene with all subtools at maximum subdivision work out close to 20 million polys. I was wondering, how…
Hello,i am experienced 3d modeller,looking for work now.Portfolio: https://www.behance.net/3DMaximus Contacts: Mail: svat.artem@yandex.ua Skype: modeling_3d_artem
Just trying to make a very simple wooden crate (watching a tutorial), and tried using the concrete photo-normal preset at first, then I tried all of them. none of them work. It just makes a blank normal map. All flat. I used Active Doc, then tried File. Nothing is creating the normal map from the psd file. What gives?
Hi all, as its been the best part of a year since ive last posted on this site I thought it was about time I start posting again.....Here is a few of the characters and projects ive been working on! Hope you like them and if you have any advice on what I could improve on I would be truly grateful xD…