Hey guys! I’m finally happy to share my latest personal project: a real-time character study of Lagertha, portrayed by Katheryn Winnick in Vikings and inspired by the Barbarian concept from Diablo IV. The main goal of this project was to deepen my knowledge of the character creation workflow, striving to improve every…
Hello! I've been working on a game for a few months during weekends, it's a mario-party-esque couch-multiplayer game, where you compete to see who can win the most mini-games. We're a tiny team of two, but come February we have more time to devote to this project than just weekends. As we speed up development we are…
Its been a very long time since I posted anything on here, uni work has taken up most my time. Been working on a small personal project over the last few days which im hoping to expand in the summer. Here is some of my uni work from semester A if you are interested :) 2D: 3D: Its mostly pre-rendered film type stuff so I…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft Madrid is currently seeking a Senior Technical Artist! Job Description & Environment: As a member of the art team, your main tasks will consist in creating shaders, tools and optimizing 3D asset…
Hi guys! I am working on a project for my university right now. We were told to redesign an existing fighter character so I chose Taokaka from BlazBlue. We have to redesign the character, model, sculpt and retop it as well, the usual process really. Here's a concept I did for her: I will be moving on to the modeling now,…
Welcome to a serious journey of becoming a digital painter. It's going to be a long and hard task, one that I've dabbled in but never taken too seriously, despite my wants. I have one goal in mind, become proficient at digital painting so I can transfer that skill to 3D texturing and concept art. This sketchbook is being…
Hi Polycount! I'm a 3D environment artist currently working on my final scene for my Master degree in Games Design. I decided to make this thread to post progress and maybe seek some feedback. The scene is a mechanics garage set in the near-future (mid 21st century e.g year 2050), in a dystopian world. It is implied that…
Ahahah! I enjoy playing MMO's. I love the idea and the possibilities of what large scale multiplayer can achieve, but feel we are only at the very tip of the iceberg with what kinds of experiences players can have in the online game space. It's amazingly fascinating to me when I do read unique perspectives of different…
in fact thought i'd share all the work in progress animatics that are on youtube... that way you can see the progress... 1 initial first pass animatic... not worrying too much on the 'how' ..just concentrated on seeing if the main high level idea could carry through in an animatic... my thoughts were i wouldn't necessary…
Hey there! Didn't read throught he whole thread because it was getting a bit long but... Just feels to me that you are a lil bit discouraged at the moment. I think the hard part about being over with school and continuing to work on your folio is that... The progress and improvement is not as noticeable as it used tho.…