Hey, this is a good start, but just a few tips: Think about the overall theme and design of your characters. Try to use repetitive shapes that will act as motifs in the over all design, and also try to have breaks on your design. What I'm seeing right now is very somewhat continuous and not enough "big reads" on the upper…
Gir, You'll see a significant speedup in performance on Verold in the next couple of weeks. Three.js gives us access to a great community, which is important as we open our tools up to other developers. But it definitely wasn't designed for the kind and complexity of models that we throw at it. The good news is that…
This is such a minor thing and its terribly easy nowadays. Some years ago you had to learn how to render things, this is all obsolete now. What does he care about PBR when hes starting doing art? Also if it is the current state of texturing, then this is pretty much the same statement as "Just learn how to do 3D art" What…
I agree as well,fortunatly i can say the company im at quality matters,we had a project cancelled in january and it meant we didnt have anything to do at the time.Our next project has really high production values,every thing we make has to look damn good. Everything matters from model to design to color. So in feburary we…
Hello , I'm Belias's friend and we used to work in the same company as video game programmers , he skipped 2010's Summer course of his Engineering studies and making video games for a T.V. station at the moment in addition of some various projects . He managed to get some money by designing websites for people .. he gone…
Updates Hey Folks, been getting busy with Chunnerz these past few days. It was nice seeing it on Arstation: I've made a number of the changes to Chun Li from the feedback mentioned above. First of all been using texturing xyz to get those nice surface details and noise on her face. Once this was projected through the…
Since it's launch in 2014, the site has become synonymous with showcasing one's work for a potential shot at the 'big time' i.e. Portfolio hosting service "...where's your ArtStation". Which indeed, primarily it's core reason for being, in my honest opinion but if I've a hankering for a large helping of AAA eye candy I'd…
Hey, always liked the idea of tower of guns but didnt like the setting, but the mothergunship trailer looked very cool and made me look forward to that! Ok so I now tried the demo and I must say its very visually confusing. At the start I was very overwhelmed even without the narrator playing, I basically blended out all…
Cheers,fellas I think I might have to flick rubber bands at him on Monday until he registers here . But he is following this thread closly. Rick:- He wants to work on Shaders and/or world builders,so making things similar to what crytek seem to be doing and the programming to make Unreal ED work for example. As said he…
Hey guys, So after much forceful hair removal and throwing of teddies into the corner, I thought I'd ask how you guys would approach modeling this particular shape. I've created a rough guideline shape using splines in Max, and am now scratching my head as to how to get this into a workable mesh. I've been staring…