Aaah man! That fucking sucks! Especially with the with of this project! :( Sure it's lost but you still learned shit load working with it? Looking forward for a recovery and a new project!
Aaaaand suddenly Maya sports the best in-program UV unwrapper, only thing missing would be a way to visualize stretching ala Headus, this looks amazing Nightshade.
Video says it uses two AAAA batteries. With the heat the way it is at the moment, though, I might have to invest in a boogie board and head down to the beach soon.
Touched up an old sculpt and had some fun with compositing. artstation link with the rest of the model https://www.artstation.com/artwork/throne-bcc09fca-711b-4b7e-aaaf-5b5e43bee928
AAah, Thanks, repete! Do you set the pivot to the position you want, then set the center to the exact same place? Im going to try that tomorrow! Thanks for tuning in! :)
You need to get your terminology right. The way you're asking "rigging vs morphs" makes it sound like they're opposite things, but they're not. Rigging is the process of setting up a mesh to be animated, usually providing a convenient interface (like visual controls) for the animator to use when animating that mesh.…
aaah, cathedral architecture! Always looks awesome :) The only thing that I would recommend is to emphasize throne with light, so it does not get lost among the splendor of architecture and color