We are building an immersive VR shooter game and are looking for 3 key team members to join us on-site in Ankara for a 1+1 year development cycle. We’re offering accommodation and meals covered—all you need to bring is your skill, passion, and drive. Open Positions: We’re looking for individuals with experience in one or…
Finished, enjoyed the comp, was good to get back to modelling and baking and such for a bit. - Baker Feedback - My main bakers are Knald and 3ds Max, I have used most of the others but settled on these 2 a while ago. It ends up being Knald for almost everything and Max for edge cases. Ui - Fullscreen - - - - I work better…
We need to add an artist to our team. We are creating an animation demonstrating our technology and are expecting funding very soon. The technology will be presented to other investors and the animation will be very important. We are hoping to find someone who has modeling and/or animation skills. Once funded we can pay…
My final post. In closing, I could have spent forever tweaking, building and improving on it but I think now it is time to move on and move forward with what I've learned. Xgen is frustrating but worthy to know. There has to be better, more efficient methods of creating high-quality rope that I have yet to achieve. My…
I just completed my third tutorial on youtube please check it out and let me know what you think. [ame] https://www.youtube.com/watch?v=HcFQeTw07r0[/ame]
First post here! Hi everyone :) I have been working on recreating Briar' (a character from League of Legend) weapon at the best of my -limited- capabilities. This is the main reference I used: And here is my prop both in unlit and lit mode from substance painter, everything stock with "Studio Tomoco" environment: Other…
We are building an immersive VR shooter game and are looking for 3 key team members to join us on-site in Ankara for a 1+1 year development cycle. We’re offering accommodation and meals covered—all you need to bring is your skill, passion, and drive. Open Positions: We’re looking for individuals with experience in one or…