If you have questions about how to do things, post those questions in the 2D/3D forum. If you want to show your work, post it in the Pimping & Previews Forum. If you feel charitable, go th the Requests Forum, and find an idea there to model. That's basically it. Enjoy your stay. Scott
I don't think th new design is terrible . I can see why they would not want him to stay a giant pistol . I just think the biped design really lacks . Also why would you design a robot who has his arms attacked to his torso ?
Haha I thought you were, because of that handwriting up there :P About the normal problem - if the problem is th fleshy parts being projected to the belt lowpoly shape, you could try simply editing the UVs to fit. Obviously In theory it's not good, but in practice if it's just for small fixups it might work...
I'm really liking this so far. Don't add too much more detail to the clothes (They read very very well). A very nicely done representation on th HP in the LP. Her face reminds me of the actress who played Marlena in cloverfield (her real name escapes me).
Have/be Director at my own studio, making my game, the best game ever made. Of course, it'll probably end up like Too Human. That being said, TH is an awesome game that is just a hate-magnet. Of course if I have an epic team it'll hopefully be the next Zelda or MGS.
Im not sure what youre pertaining to. Which is that exaclty? Thanks! Yes, I will soon. Maybe do a rerender of all my stuff. But, for now, I'll have to fill up my portfolio first and work on my skills further. But, I will try to be more creative on my next presentation. Thanks for th
you will have to take that.....US banking test or whatever it`s called, take the interview, and in about a day you should get a mail from valve with a email adress you should send th completed form to. do that and in about 2 days time, you will have your banking info done
Hey everyone! Welcome to the 85th edition of the Bi-Monthly Environment Art Challenge for the months of July and August! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
[ QUOTE ] I think something like this would typically be done with just a normal procedural greyscale image (created in something like allegorithmic mapzone) and then in code they use it as a mask going through th levels. Kinda like photoshop's threshold adjustment. [/ QUOTE ] Yep, this sounds like pretty much the way we…
There is a note on the left side that floats as you scroll through the portfolio page that states to click to enlarge image. I agreed already to lose the front page that uses the motion scroller (which isn't flash), but I haven't gotten to that, yet. The rest of that I'll deal with if I feel appropriate and have the time.…