To add to Dustin's suggestion, Stephen Peck's Atlas of Human Anatomy for Artists is also a fantastic resource. If you start going into creatures and other things, another great book is An Atlas of Animal Anatomy for Artists.…
Can we see some reference pictures? Because when i search S&W R8, it looks nothin like that i'm afraid. The main things are; tha handle, it's to square. The hinge in the front, wich is just solid on your gun. The safty thingy, it's all flat. The aim, it's more square. The drum with the ammo have a different indent (don't…
Hehe, what I mean is, if you have a clear idea of what she is thinking, you will have a much better time of getting that across to the person veiwing it through the pose and expression etc. Right now it´s a little unclear, unless that is your intention and you WANT to evoke thought into the veiwer. For example, she could…
thats an actual necklace and its the creeper from minecraft :P yeah I work on the lighting as well, I use different lighting techniques, and depending on the project, I use the technique that will be most appropriate. Yeah the characters are finished, rigged and animated. Basically the short animated film has been…
Anyone still playing? Been getting back into the 360 version, can't stop now! I got to Anor Londo and been trying to take on Ornstein and Smogh, honestly hardest fight I've had so far, must've played it 100 times! I bet as soon as Dark Souls came out the sales figures for 360/PS3 controllers shot through the roof, given…
I have an Intuos 3 wide at home, I probably won't be repacing that anytime soon unless I can get my hands on a cintiq or clone of. Use to have a large 4 at work but I got upgraded to a large 5 touch when we hired some more juniors. I disabled the touch instantly, its super annoying. We did ask for the non-touch version.…
Ok so I was adjusting the smoothing groups on an edit poly modifier on top of my UV Unwrap. I went back and sorted out SGs on the original edit poly so they match the UV islands, and the problem is pretty much solved. I played around with other smoothing group combos like 1 SG for the entire model, but I cant seem to get…
When it comes down to shilouettes it´s always good to try lots of different things. Different brushes, refs, techniques etc. I always have a bad conscience when I don´t do a whole bunch of them xD But if you can settle down on a concept quickly it´s hard to come up with different things... (using different methods makes it…
Very long and weird story, so I spare you to details. Regardless this is the same handle I use on Usenet and the Raymond E. Feist mailing list. Not a wise choice to use here I could have used others. But in the most part it has to do with StarTrek and no Im not a Trek fan. Its a sort of ridicule. Speaking of handles or…
My vote would be #4 but keep #4's collar-- it just looks like it matches the outfit more, whereas 3's collar looks like a dog collar because of the stark contrast between the blue and yellow. I would also opt for a bit smoother looking diffuse on the blue padding-- right now the blue looks a bit too noisy (though I'm…