I am a 3d modeler and texture artist here is my portfolio: http://www.wix.com/alamgir_titan/portfolio I guarantee quality work at low price, pay only after you are satisfied. contact me at alamgir_titan@yahoo.com
I am a lightly experienced 3D artist looking for a cool project to work on. This can be either paid or unpaid just looking for more experience and something to spend time on. I have about a years worth of 3D experience and am able to texture models accurately. Please get in contact with me on the forum PM or through my…
Based on the concept by the amazing Yeonji Rhee! You can find her work here: https://www.artstation.com/artwork/lDJkk. When I first saw this concept I really wanted to do my own take on it but I was incredibly intimidated so I hope I did her concept a little justice! I hope you guys enjoy this! Cheers! Direct…
I know, this isn't generally where you go for flash animation. It's primarily 3D modelers and animators round these parts. But I'm out of a job, and I'm looking for some manner of employment. I'd really like a salaried position, but I'm also entirely open to contract work to pay the bills. I've got some pre-made flash…
I am an animator and CG artist based in New York City.My personal work focuses on narrative film-making, but I am interested in all aspects of computer graphics. My main focus is in rigging, texturing and lighting. I also enjoy character design and 3D modeling. Please take a look at my demo reel and feel free to contact me…
Hello fellow Polycounters, I am a 3D environment and prop artist looking for paid opportunities making 3D art. I Here is a link to my Portfolio and resume and I have samples of my previous work bellow. I excel at both hard surface and soft surface modeling, as well as both painterly, or photo-realistic texturing.…
When going for an environmental artist position what is best to submit? Should I focus on props or complete scenes? What is the day in the life of an environmental artist like? Is most the work done in Max/Maya or is there some done in engine tools like Hammer or UnEd. So far I've focused on complete scenes prefering to…