Welcome to Cubed, an Isometric Art Contest! Have you ever wondered what Uncharted would look like if it was designed by M.C. Escher, or if The Division was a tile-based, fixed-camera masterpiece? Now’s the chance to shift perspective and challenge yourself to re-imagine the game of your choice in magnificent isometric…
My teacher wanted us to create a level, so I've spent the last week and a half prototyping out the first two sections of the final deliverable. Class goals stated that we have to have 4 prototypes, with one already out of the way and the mid term one approaching, and that we have to have test sessions for each prototype.…
GDC is coming up soon, March 2nd through the 6th, and we've got a meetup planned with the Marmoset folks. [More info on that to come] We'd like to make it a little more special by giving out some t shirts as well to the polycounters that come to mark the occasion. But we can't just give out blank t shirts, no one would…
Hello. I am fairly new to 3D art in general. I do not know how to sculpt, i instead reverse engineered existing models and followed some tutorials. I created all the texture files manually. I expected some issues because of my decision to paint every texture file, however i came across an odd issue that i just can't wrap…
Project Title: Hanako - Soul of the Samurai Description: Hanako - Soul of the Samurai journeys through a beautiful, fictional rendition of 16th century Feudal Japan. Players choose between four types of warriors as they learn to master intuitive, directionally-driven swordplay to ensure victory over their foes. Our game…
Sorry about asking such a vauge question. I'm having trouble with the Render to Texture stuff. I don't know if its my ignorance on the subject or if I'm doing something wrong, but it's not coming out right. I'm mostly interested in the LightMap so I can import the mesh into UnrealEd (Realtime2/UT2k3...hopefully 2k4 soon…
So the last planned day of the high poly sculpt ends. Fixed the hair, more specifically the hairline. Added more details, but kinda ran out of ideas towards the end of the day. Want to sit more, but only got 8h a day. Heres the final high poly I would love to hear some feedback. I might be able to sneak in during the…
sorry for the delay ths shotgun and charlady :> kinda busy this days and very soon some small summer vacation to tane my a.. eheheh! good lord no internet where i'm going hope to survive! here some random stuffs i dide this months hope c&c are welcome :> doodls tradicional must love the brush from pentel! ... piece for…
but but... he said hes gonna post some work up. The real TH doesn't post work, he's too busy changing careers. But then again he only said he will post work and hasn't actually done it yet so... still could be :p Anyway how stupid do you have to be to make a new name that is so easily decipherable (initials and age) and…
And these are my most recents project. I love working on superheroes but not in a "traditionnal" way. So I decided to mix a superhero with whatever come to my mind which is actually really fun to do. The first one is a mix between Deadpool and what you can see when watching "The god the bad and the ugly". And ths one is an…