Hello, I'm Scott Kletzka and I'm a 3D Character Artist looking for freelance work. I have over 3 years of industry experience, mainly in the mobile game sector. As such I am experience with Unity and working within mobile game hardware specs. I mainly focus on stylized pieces but I have some experience with realistic…
Ok I shall pose all four characters into moer interesting poses, I'm sure everyone is sick of default poses and no life in a character :P I think I know what you mean about being too close to the edges so I shall play with the overall compisition too, trying to figure a basic template for the rest of the year as I fill my…
Hi there, I'm working on this base mesh in my free time as I'm trying to learn face a body topology for games. My objective is to create a few stylized manga-ish characters by the end of the year so I can have a good character portfolio for an entry-position in the industry. Do you see any potential problems or areas that…
Hi Guys, Wondering what is the maximum (often used) bone influence when rigging a current gen game character? I recall working at a mobile game studio couple of years back that we used 2-3, this was for 1000-1500 tri models that had a pretty lo bone rig. I have finished a personal character 16,000 tri and rigging him now…
Hello! Automaton is a new games studio based in Cambridge, UK. We are looking for passionate and motivated individuals to fill several in-house positions in our art department to help bring our games to life. Environment Artist: https://automaton.uk/careers/art-and-design/Environment-artist/ Character Artist:…
It will surely be used for games where you need realistic characters. But not in all of them. And the tool is limited to humans. And it has another drawback. What if you need a dog or a horse to fit to that look? What about the environment? Tools like Character Creator or MakeHuman exists since a long time. But the…
Hello everyone,Right now we are looking for 3D Character Artists that have knowledge in using Unreal Engine 4, but if you don't have, it's okay as well. The designers must know how to produce realistic characters.The game follows the intriguing story of a SWAT member, later made a leader of the team. You must breach,…
I've played all sorts of RPGs through high school and into college. I usually played a support or problem solving type of character, healer/medic, mage, or rogue. I've played a few combat oriented characters as well though I didn't find them quite as fun, it might be because combat becomes much more exciting when your…
Didn't think I needed to be more specific, but okay; what on average is the cost for compositing a CGI character in a scene, based on the number of frames the character is on screen, only accounting for the character themselves and whatever effects are required to composition them into the live action footage effectively?
Hi, currently in my free time i'm working on game character for Artstation Challenge. I choose concept from Othon Nikolaidis. Check his work here:Link I have not sculpt highpoly for a long time, so it big challenge for me. I'm currently working on anatomy and creating accessories. The main purpose is for me to learn how to…