Try to reset the software to the factory settings and see if that changes things. https://www.youtube.com/watch?v=ra87-pNrVgA <- There is a part in this video that shows you how you can reset the software to the factory settings. (You can always Revert it, if you change your mind.) Watch the part about %Appdata% and…
Marmoset Toolbag 2 setup Go to - Capture - Settings (Ctrl+P) and check file format is PNG and checkbox Transparency is on. Frame rate 25 (or whatever you like), I prefer to set Duration on 2 or 3. Be sure to set Clockwise settings, it establishes the dependence of the animation frame rate and duration. If you have set…
Hi I'm looking to get into look development more and texturing in general. I have a decent understanding so far but I want to expand that. I have a couple of questions I was hoping to have answered if someone has the time to answer them. Firstly whenever I look at reels I always see 3 spheres somewhere when they show off…
Thanks again to all those who commented. Yeah I've heard a lot of people mention 3D printed figures, a tactics/turn based RPG game, and a LOT of requests for papercraft stuff. I'm still kinda debating whether I should just give out the models. People might see all my ugly little mistakes, lol! And I might just be worrying…
@Wesley - Dude! thanks so much for such valuable feedback, so kind of you. Ok lots to get through... Lighting- Yeah I totally get what you mean and I'm gutted I let the fact the blue sharp light at the bottom of the hall on the final shot was as faint as it was. Maybe I was in such a rush to get it done when I intended.…
Yeah first off let me just say that i don't have much exp. doing vehicles, so i'm going look at this from a different viewpoint, more of a general asset creation viewpoint you could say. Its worth bringing up that most car games do things a certain way, however i think its also good to look at issues like this with a fresh…
I need some help with a PTEX Ambient Occlusion issue i'm getting. I have baked out the Auto Amboc on an imported 3ds max OBJ mesh via the PTEX "Paint" window. I successfully baked out one a bunch of times previously with no issue. But just recently is has seemed to always finished the amboc on a PTEX model with black and…
Hello. Title explains my problem. Here is what I'm working with. Substance Designer 5.5.1.129 Video: Geforce GTX 460 RAM: 16gig Processor: i7 2.67GHz OS: Windows 10 In my render window, when it's set to iRay the render shows up correctly. However, if I switch it to OpenGL the render turns all black. Pictures below. With…
Looking to hire an experienced 3D character artist for a fixed-price commission. US-based only. The deliverable is a production-quality Character Creator 5 (CC5) character built on the HD facial profile — 262 blendshapes intact through UE5 export via Auto Setup 2.01. The character is a semi-realistic stylized human female…
It seems the particle system strains out anything that is not geometry. Things I tried: - Linked a light to a cube, only the cube came out of the emitter. - Grouped the light and the cube and selected the group to come out of the emitter, only the cube came out even though it let me select the group AS the particle, I had…