I need some help with a PTEX Ambient Occlusion issue i'm getting.
I have baked out the Auto Amboc on an imported 3ds max OBJ mesh via the PTEX "Paint" window. I successfully baked out one a bunch of times previously with no issue.
But just recently is has seemed to always finished the amboc on a PTEX model with black and white strips.
Images of this can be found below. I have changed the texture size to 4k and 8k, with varying mesh density both above and below the resolution i set with the same results. I have also tried the standard 64 bit 3dcoat without CUDA support.
Has anyone had this issue before? and is it something really simple that I've started doing wrong?
I am running 4.5.19 3D-COAT DX64 (CUDA).
On the below spec machine.
OS: 64 bit Windows 7 Proff service pack 1.
Processor: Intel i7 5820k CPU @ 3.30GHz
RAM: 32GB
GPU: NVIDIA GEfORCE GTX 970
All with latest updates.
It would be amazing if someone could get back to me on this as soon as possible. If i need to post up any more information or screenshots let me know.
Import settings:
http://imgur.com/dVfL5ufModel Without amboc:
http://imgur.com/4T73RYcAmboc settings:
http://imgur.com/6hhnB7WModel W/Amboc:
http://imgur.com/CMWqS94Thanks in advance.
Billy.
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