Redid Gilgamesh model. The original one was very abstract design, I think I prefer to stick a little closer to realism, at least for this character as he has a pretty human story. Perhaps some monsters or more comic characters could be more abstract in design though. The design I followed pretty close from a reference that…
You need to have a clear course in mind. Settle on a good design, be that through thumbnails or rough sketches or writing it up in a notebook or whatever works for you -- and then execute that design in an illustration. When things don't quite work visually, tweak them, but always keep zeroing in on that design goal. Dont…
Cold Iron is seeking an experienced Senior Level Builder to join our world class team on our next AAA title for consoles and PC! As a Level Designer you bridge the gap between art and design, making the content and pacing of the game more enjoyable through layout with strong artistic sensibilities. Do you excel designing…
Cold Iron is seeking an experienced Senior Level Builder to join
our world class team on our next AAA title for consoles and PC! As a Level
Designer you bridge the gap between art and design, making the content and
pacing of the game more enjoyable through layout with strong artistic
sensibilities. Do you excel designing…
Cold Iron is seeking an experienced Senior Level Builder to join our world class team on our next AAA title for consoles and PC! As a Level Designer you bridge the gap between art and design, making the content and pacing of the game more enjoyable through layout with strong artistic sensibilities. Do you excel designing…
Cold Iron is seeking an experienced Senior Level Builder to join our world class team on our next AAA title for consoles and PC! As a Level Designer you bridge the gap between art and design, making the content and pacing of the game more enjoyable through layout with strong artistic sensibilities. Do you excel designing…
Cold Iron is seeking an experienced Senior Level Builder to join
our world class team on our next AAA title for consoles and PC! As a Level
Designer you bridge the gap between art and design, making the content and
pacing of the game more enjoyable through layout with strong artistic
sensibilities. Do you excel designing…
Senior Hard Surface Artist (Remote): We are a team of expert developers with the goal of creating the next generation of systems that will power gaming and game development. We're seeking an experienced Senior Hard Surface Artist to create modular 3D assets that meet strict criteria in terms of fidelity and precision. You…
We're looking for both a 2D and UI artist to join our team at Paragon Studios in support of the City of Heroes MMO. The UI art candidate must have design skills and a strong understanding of adaptable UI within an MMO environment. You will be responsible for directly impacting the player experience through new UI elements…
Really cool subject for a student scene, a bunker like this gives you a lot of room to flex both art direction and tech. I’d really lean into the desk + computers as the clear hero – treat it like a film shot: highest texel density and detail there, and let the cabinet/radio wall sit a bit quieter in saturation and…