Eltrex06__Glad you like the window, I did the window like neon lights, so the church will stand up more. Prophecies__The gables you see are vents for light and air. n88tr__Thank you for your hat. New stuffs The church now is in the center of the scene, it was at right side before. Add the oil tanks and pipes in, yellow and…
Since the sales started I bought for myself: - Amnesia - Arma II: British Forces - Tropico 3 - Bad Company II + Vietnam - Tank Universal (awesome tron inspiration) - Wings of Prey - Flatout Ultimate Carnage - X3: Gold - Flotilla (the bees knees) - GTAIV: Complete Friend bought me World of Goo and another bought me Company…
I have to agree with Snoyfly, it's a welldrawn concept, but as a character design it seems a tad off. The initial woman is your generic woman with a tank top and tight pants, then the arm seems a tad tacked on. It would be a bit stronger if you added similar elements from the robot arm to the rest of her uniform. Such as…
I think Richard Williams misunderstood what pissed off Milt. I think Milt was a talented animator but he didn't handle distraction well, especially if that distraction was a new hire constantly hovering around, randomizing his hero with a bunch of questions. Which I think is a much bigger problem. If Milt had headphones…
Small update. Edited the length of the lightsaber - both the hilt and the blade. Small texture edits. Thickened the cloak. Improved overall skinning - especially for the little cannisters on the belt. Created custom eyelashes (I was previously using the metahuman ones). I think I'm going to call it on texture/mesh edits…
I am a Final Year university student currently working on a concept art based project for one of my modules. The hypothetical game brief is a stealth-based action / FPS game set in a city based around themes of surveillance and controlling appearances. The protagonist is a spy operating in an environment where everyone is…
It has been a few months since I last fired up Mudbox but if I recall right: the stencil is a fixed plane in screen space that you are free to position, scale and rotate (in 2D) and use to mask your brushwork. It doesn't conform to a surface in the viewport, just hovers in front of it. Snap to curve - that's a brush option…
"Could you recomend me some book, course or something that you got useful in the past to improve this skills?" Not really. I recommend to investigate various aspects (topology, UVs) of work you enjoy, take notes and do small tests. Polycount wiki is worth a visit now and then too, to read up on stuff. Generally reading…
fake, but okay, talk to a pilot and ask if its this version or the straight line version? another person like the aye.eye people. & if you search online people already did it for you, more than once.