The original minds behindKilling Floor have been hard at work on their latest project: Depth. In this game, players are able to control one of two factions - the divers or the sharks. The goal of the divers is to collect treasure in the ocean and the goal of the sharks is to collect divers in their teeth. After choosing a…
Hello Can you help? I am looking for a concept that I have lost. It has a group of gestapo style bunnies out side a military hanger that houses a large robot with a huge tank turret on top. At the side of the military hanger a lone fox (anthropomorphised animal characters - biped) leans up against the wall like an…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
I'm in dire need of a weapon animator for Empires, a released mod for Half-Life 2. You must be able to animate all necessary sequences for first person weapon animations (draw, reload, fire, go to/from iron sights) and must be able to compile the animations into Half-Life 2's smd format. As this project is a mod and being…
We are in need of an experienced 3DS Max modeler/animator that can handle bipedal anatomy, skinning, and smooth animation. We have a few models that need to be cleaned up. Candidates must have a portfolio of animated work to show. We prefer gamers who have made in-game models and animations before. This contract can be…
Hey Witblitz, This is how i do it, you need to decompile the character from the client once decompiled you should have a directory full of .smd files, which contains not only the base items but also animations. You can then just import the .smd animation file into your Max scene and your rigged character should have the…
DAM Consultants is seeking 3D Previs Artist/Animator for work on an undisclosed feature film. 3D PREVIS ARTIST/ANIMATOR Location Los Angeles, CA Contract Type Full-time, Onsite Contract Contract Duration Approximately 2 months, starting on May 16th, 2005 Primary Objective To complete all animation tasks given to…
Hey Guys! Thanks for the feedback on the other material, I'll be addressing that soon. In the meantime I got started on the AnimBreak Challenge and would love any feedback. https://syncsketch.com/sketch/160393#194937
[FOR HIRE] [3D ARTIST] [REMOTE] [FULL TIME/FREELANCE/PART TIME/CONTRACT].Hello! I am Timothy, a 3d artist. I will offer you a wide range of professional services related to 3d. We help clients get what they need, and we will provide an amazing service. If you have any questions, feel free to contact…
Hello I have posted here before but I am once again looking for a character artist for people and monsters. Preferably who can rig and animate as well. If not don't bother responding. Requirements: -English speaking or English proficient -Can follow art style-Not required but a bonus if familiar with games and particularly…