This week I started working on the blockout for the sniper rifle and focused on building a strong foundation for the overall shape and proportions. My main goal was to establish the base forms and get a clean, readable silhouette before moving into any high-detail work. So far I’ve modeled the butt pad, cheek piece, sling…
I think the saw(?) thing in the front is wayy to flimsy. It doesn't look functional, nor dangerous. It looks more like a radio antenna than a weapon. Even if you can explain it with all sorts of fictional technology, you need to make the right visual impact to the viewer.
I have yet to use Wrapit or Topogun, but I have used 3dcoat and Nex. I like how everything feels in 3dcoat, but Nex is more streamlined in the ability to use multiple tools at once with different keyboard/mouseclick combos. you can define new hotkeys in 3dcoat to compensate for workflow, but nex utilizes a lot more…
What needs to be created? I need a creative and imaginative sci-fi environment artist to help build the main starting base for the player. More specific Lets focus on a simple modular hallway corridor. Characteristics and properties of this corridor could be either shiny or used, damaged or new, what's important is that it…
Andreas, MaterialFunctions let content people build their own nodes. For example I built a node that projects a texture in world space from all 3 axis and blends using the normal. You could also build a node for a special type of shading you want to share with other people. Another useful aspect of functions is being able…
@Roman_Lukyanov Besides overlap detection, Maya has a native way to offset the selected shells by 1 tile (or any fraction of tile). You can do it from UV Toolkit Transform submenu on the right side of UV Editor. Admittedly your script some extra functionality, but in 99.99% scenarios you just have to offset all stacked and…
this isnt perfect, but im very happy to see alternatives to crazy bump. especially in a reasonable price range. i loved crazybump, but jesus fucking christ man its 300 bucks? fuck that. photoshop is 600. are you telling me that crazybump has half the functionality of photoshop? lat time i checked it was very good at what…
Hi everyone. Brand new to the forum. I thought I would make an account and post something I've been working on for a month or so. Any C&C would be appreciated.
Hello! Ive been looking for help with a project of mine. I am working on a mod for a Unity-run mobile game called Dragon Quest VIII. one part of my project is including adding a new model to the game acting as an armor set for the main character to display when wearing a specific Armor Set. for the purpose of this, I wish…
Hi!, I’m
currently jumping to blender and I have some (or a lot of) gaps in my knowledge of blender so
maybe this is something stupid. In blender I
can use G or the move tool with gizmo. If I use the G I need to constraint via
short cut the axis/plane or work on screen space. With gizmo I must select the
vertex and use the…