@Eric Chadwick Thanks! :) I ended up using metahuman skin material, which I then edited for my needs. I know it's not the best idea, because Metahuman stuff has so much “bloat”, but for this personal project that I aimed to keep short it was good enough. I edited the material by disabling a lot of stuff and inserted my own…
That's awesome @Eric Chadwick, thanks for sharing! Great to see all those intricate details in it. Especially that edge damage on the underside that accumulated just from the natural use of setting it down over time.