The other thing I thought I'd start with doing is documenting a little of my progress. I started as a 3d artist on forums, so usually I have a WIP thread somewhere I can refer people to. This time I neglected that, so I thought I'd take the chance to show a little of what I have. So for the Drow set, I started with…
@JoshVanZuylen : Thanks! Yeah, I don't know if orange was the right highlight color, even so it's probably not bright enough and the direction of the light isn't really well defined at the moment. @St.Sabath : The UDK render is using a 256x256 atm. You're probably right. I had a hard time fitting the handle when I tried to…
Heya, I'm working on the Environment Artist test that Splash Damage put on their website recently. It's mostly to test myself and hopefully get some feedback from them with this. Here are some rough build ups to start with. For the moment I have one question, besides some possible feedback and tips, about what you'll see…
Try to reset the software to the factory settings and see if that changes things. https://www.youtube.com/watch?v=ra87-pNrVgA <- There is a part in this video that shows you how you can reset the software to the factory settings. (You can always Revert it, if you change your mind.) Watch the part about %Appdata% and…
Im using tiling textures on large rocks (think cliff faces) and there is a common workflow where when you still need to have edge wear on large rocks, you use masks in conjunction with your tiling textures so they can blend better. Then on a separate texture map you have masks for edge wear, AO, dirt or whatever else.…
Marmoset Toolbag 2 setup Go to - Capture - Settings (Ctrl+P) and check file format is PNG and checkbox Transparency is on. Frame rate 25 (or whatever you like), I prefer to set Duration on 2 or 3. Be sure to set Clockwise settings, it establishes the dependence of the animation frame rate and duration. If you have set…
There seems to be a lot about the details ( C-shaped connector.. so he looses the shoulder pas in battle or does his shoulder "carry" a a secret).. but about what for example his skin ? Is it more soft or somekind of hard and "crusty" (later in the callout it's only... grey.. so i guess "soft").. his hand seems to be only…
Hi I'm looking to get into look development more and texturing in general. I have a decent understanding so far but I want to expand that. I have a couple of questions I was hoping to have answered if someone has the time to answer them. Firstly whenever I look at reels I always see 3 spheres somewhere when they show off…
Thanks again to all those who commented. Yeah I've heard a lot of people mention 3D printed figures, a tactics/turn based RPG game, and a LOT of requests for papercraft stuff. I'm still kinda debating whether I should just give out the models. People might see all my ugly little mistakes, lol! And I might just be worrying…
@Wesley - Dude! thanks so much for such valuable feedback, so kind of you. Ok lots to get through... Lighting- Yeah I totally get what you mean and I'm gutted I let the fact the blue sharp light at the bottom of the hall on the final shot was as faint as it was. Maybe I was in such a rush to get it done when I intended.…