Personally I would recommend to do two things: - learn about lighting and how to present models in a nice way. This is probably your weakest area right now, your modeling looks solid. Product photography and color theory might be a good starting point for this. Then get yourself marmoset toolbag and/or Unreal Engine and…
hey jordan :P as someone said before, "welcome to polycount" xD the place where crits are harsh, and people say what they think ^^ dont worry, we've all been there. nobody is born knowing shit. you just need dedication, and lots of patience. now that i saw your bus model (aga22 might even remember that, since he was in…
Interesting. So I take it, something Like UDK or Cryengine only do a re-normalized scaling when set to importing normal maps? Is this enough? I would think implementing sepperate mip bakes would only lengthen the bake time by 1.3x, but I guess thats not worth it? Also, has anyone ever tried matching groups of mip levels to…
The task was to create the pieces needed to create building blocks of the environment building. The first task was to see how the building was modular and I did a study into which pieces of the building could be modular. I did a paintover over the walls pieces in particular that are modular in the scene concept. I then…
What did I just see Im sure Bagel wrote a lot of good stuff From what I see is that you have pretty good technical skill and proficiency which is half of the deal. You're just greatly lacking artistic vision, which may come from being in bad environments for too long. What you desperately need is to surround you with great…
Hey, sorry this is bringing a dead thread up but I feel bad for not responding to it, I was only made aware by others that you guys had replied to it. @TemporalDrift, haha it must be a curse because I never completed it. By the looks of yours, you obviously went in with a heavier polycount, I tried to be as fruggle as…
First off I like your concept idea, I'm so used to seeing WoW style orcs/goblins and such. This character is more like a childeren's storybook character, very refreshing. About the topology of the character, sorry I'm not a character artist so I can't say much but here's a link to a discussion about knees, elbows, and…
Unfortunately you have to understand that there are thousands upon thousands of people graduating from 3d art programs across North America yearly, with very few job openings relative to the amount of graduates. In order to set yourself apart you are going to have to aim for a much higher quality bar then your current…
Yep send out those speculative emails to all the companies you are interested in. Even if they don't have work right now if they think you could be a good fit for the future sometimes they will email you saying keep us up to date with your work - that way now you are building some potential contacts. But if you don't…
[ QUOTE ] I would have to say that, yes, this is Polycount at it's most disgusting. Partisan opportunism in the face of such a disaster is vile and unseemly. In any disaster it's the local and state authorities that are the first responders. America is not a tiny country so there is a lot of local authority granted to…