Hi A game I have been working on called Scarab, set in an arid environment. The structures are mostly modular. These are screen captures from the Unity player. Cheerio!
Sure thing! https://www.artstation.com/nealadam It has to be said that this is no render but just a screengrab from substance with no AO applied. The text and screws should be within the limits poopipe posted above. Might be that the screengrab is messing things up. But thanks for the feedback! Oh, you might be getting…
the foliage actors us HISMs which are better than ISMs since they'll batch across lods - you likely won't notice any difference unless you have lots of trees on screen at once though if you're not putting loads in your level then you might as well leave them as static meshes - they'll batch dynamically so it'll be…